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Originally Posted by Mordakai
"Monsters" like Mursatt and Djinn never speak (to my memory), and have no purpose other than "enemies to fight." Maybe somebody can expand on this idea.
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There is a djinn character in the first Master of Whispers quest line. Still, I don't think djinn are appropriate because, at least from what we've seen so far - djinn are all the way over to the 'nature' side of the 'nature versus nurture' debate - a water djinn is always a Dervish, for example.
Personally, I see the dividing line between a race (not necessarily a friendly race) with a culture and a creaure as being whether the monster's profession seems to be defined by what it is, or whether it seems to be defined by training. Of the races we fight, Charr, centaurs, tengu and so on all have a wide range of professions - there are some that may not be common (which could be either preference or lack of trainers) such as elementalists or necromancers among Tyrian centaurs, but the evidence is that they are trained into a role rather than born into it (even if the culture itself may decide who to train for what role according to their birth). Djinn, on the other hand, are born into their profession - apart from unique examples like Churahm and Korrub (which were probably also born that way), for instance, all Water Djinn are dervishes.