<b>DeBron:</b> <i>PvEers are left to deal with it.</i>
That's because the PvE community (at least the part that gets farther in the game) is generally smarter than the PvP "community" and can figure things out on its own. Which is why PvP is so frequently dominated not by skilled players, but by lifeless bozos who have endless amounts of spare time to sit and try every conceivable profession and skill combination until they find something that wasn't intended to exploit HA.
It's a minor annoyance. Rits aren't useless in PvE, people just haven't found the new use for them that is needed to keep them popular. Just like the other 32 million times PvPers found some cheap spike build that got previously popular profession combinations nerfed for everyone.
I'll await the next "wwaaaaah waaahhhh, I have to stop and think about a new way to play now wwwaaah" thread which should be around shortly.
Quote:
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Originally Posted by Lothmorg
Do they really think that they listen to one side more than the other?
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As a longtime GW player, I'm still tainted by the pre-Factions attitude of ANET where, basically, they didn't give a rat's ass about PvE because they viewed PvE as the "newbie" part of the game and expected everyone to switch over the PvP once they beat the environment aspect.
Whether they've changed their attitude since then or not, I don't know. I generally stopped paying any attention to them when that gigantic anti-PvE turd called "factions" wasted my money.