Damage Dealing build
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...theres a Mirror of Ice build?
If you want to do some real damage you need to get yourself a Smiter/Prot hero with Judges Insight and Strength of Honour and couple it with Avatar of Lyssa and Aura of Holy Might with Eremite's/Mystic. My HM records stand at ~350-400 for normal and ~650 for Undead.
Edit: Jesus PvX wiki is full of crap... never looked before but how in gods name are you suppose to manage energy when you have an effective 1 regen while using Storm Djinns Haste on top of 0 real energy management for your 3 attack skill spam.
If you want to do some real damage you need to get yourself a Smiter/Prot hero with Judges Insight and Strength of Honour and couple it with Avatar of Lyssa and Aura of Holy Might with Eremite's/Mystic. My HM records stand at ~350-400 for normal and ~650 for Undead.
Edit: Jesus PvX wiki is full of crap... never looked before but how in gods name are you suppose to manage energy when you have an effective 1 regen while using Storm Djinns Haste on top of 0 real energy management for your 3 attack skill spam.
I spy 4 defensive skills 
I consider "damage" builds to be those where you either have someone else healing you, or don't need heals in the first place. Obviously it really depends on where you're gonna take it. You're not going to have much luck assuming you'll get a monk in RA or something. Unless you try syncing with one <.<

I consider "damage" builds to be those where you either have someone else healing you, or don't need heals in the first place. Obviously it really depends on where you're gonna take it. You're not going to have much luck assuming you'll get a monk in RA or something. Unless you try syncing with one <.<
Use Aura of Holy Might (pve faction skill) - makes crit hits do massive damage. Avatar of Lyssa is one of the best elites in pve if you're going for damage. Wearying Strike + Signet of Malice still never leaves my bar.....there's not much use for Avatar of Melandru in pve so I juse use that combo. Heart of Fury is also really good.
Prob with Dervs in pve is that some of the best ways to increase your damage are through enchantments, and some pve areas have alota enchantment hate.
Prob with Dervs in pve is that some of the best ways to increase your damage are through enchantments, and some pve areas have alota enchantment hate.
Quote:
Originally Posted by Cathode_Reborn
Prob with Dervs in pve is that some of the best ways to increase your damage are through enchantments, and some pve areas have alota enchantment hate.
Its not that bad. Mostly you can use Eternal Aura as a cover enchantment anyway since it just recharges the rest of your derv enchantments for if they get removed. The only really irritating ones are the Chilblains spam from Mandragor Imps (which is incredibly annoying) and Lingering Curse spam from Charr and Rend/Gaze which are very rare (i know other things use these skills but they're the main ones).
ive been running this lately and was wanting some opinions
[skill]Eremite's Attack[/skill] [skill]Chilling Victory[/skill] [skill]Victorious Sweep[/skill] [skill]Reaper's Sweep[/skill] [skill]Faithful Intervention[/skill] [skill]Mystic Regeneration[/skill] [skill]Conviction[/skill] [skill]Sunspear Rebirth Signet[/skill]
[skill]Eremite's Attack[/skill] [skill]Chilling Victory[/skill] [skill]Victorious Sweep[/skill] [skill]Reaper's Sweep[/skill] [skill]Faithful Intervention[/skill] [skill]Mystic Regeneration[/skill] [skill]Conviction[/skill] [skill]Sunspear Rebirth Signet[/skill]
4 attack skills is overkill. you wont use more than 3. try adding in some enchant removal/support/enchant removal/Ias/Speed boost/whatever
Faithful Intervention is alright, but i would switch it with something like vital boon or mystic vigor.
and if you arent using a secondary go for a perma rez. my personal favorite is death pact signet. 120 seconds isnt very long at all.
but its pretty good overall. im kinda a perfectionist.
Faithful Intervention is alright, but i would switch it with something like vital boon or mystic vigor.
and if you arent using a secondary go for a perma rez. my personal favorite is death pact signet. 120 seconds isnt very long at all.
but its pretty good overall. im kinda a perfectionist.
Lets say i get rid of an attack spell which one is least needed? I put faithful intervention in because it gives me an everlasting enchantment that makes mystic regen give me 6 regen. i was going to put in a rez i just don\t have any good ones at the moment and i really dont want to use flesh of my flesh i wil probably replace an attack skill for an IAS skill
Quote:
Originally Posted by Coloneh
and lyssa's assault is a waste of a slot.
Why is it? Its an attack skill, gains you a bit of energy and ties in nicely with the recharge from eternal aura.
Never saw the use of a fortitude mod for a Dervish... i mean the class revolves around enchantments, 20% enchantments mod is by far the best.
Never saw the use of a fortitude mod for a Dervish... i mean the class revolves around enchantments, 20% enchantments mod is by far the best.
Quote:
Originally Posted by Evilsod
Why is it? Its an attack skill, gains you a bit of energy and ties in nicely with the recharge from eternal aura.
Never saw the use of a fortitude mod for a Dervish... i mean the class revolves around enchantments, 20% enchantments mod is by far the best. it adds under 20 damage every 8 seeconds and you gain at most 1 energy. waste of a slot.
and 20% mods are useful, but you also have to consider enchantments ending gives you energy. do you really want them along longer?
Never saw the use of a fortitude mod for a Dervish... i mean the class revolves around enchantments, 20% enchantments mod is by far the best. it adds under 20 damage every 8 seeconds and you gain at most 1 energy. waste of a slot.
and 20% mods are useful, but you also have to consider enchantments ending gives you energy. do you really want them along longer?
C
If you're going with Death Pact, why not try out a build I keep meaning to try (but haven't!)
[skill]Wounding Strike[/skill][skill]Mystic Sweep[/skill][skill]Eremite's Attack[/skill][skill]Splinter Weapon[/skill][skill]Heart of Fury[/skill][skill]Faithful Intervention[/skill][skill]Conviction[/skill][skill]Death Pact Signet[/skill]
It might be interesting to replace Conviction with [skill]Vampirism[/skill] as well...
Vampiric/Zealous of Fortitude/Shelter is my standard, but I rarely use enchant-heavy builds...
[skill]Wounding Strike[/skill][skill]Mystic Sweep[/skill][skill]Eremite's Attack[/skill][skill]Splinter Weapon[/skill][skill]Heart of Fury[/skill][skill]Faithful Intervention[/skill][skill]Conviction[/skill][skill]Death Pact Signet[/skill]
It might be interesting to replace Conviction with [skill]Vampirism[/skill] as well...
Vampiric/Zealous of Fortitude/Shelter is my standard, but I rarely use enchant-heavy builds...
