can't wait for EoTH =) love that skill that does 999 dmg
He said in the video it was a "cheat code" used purely for the sake of demonstration.
E3 GWEN Video on OnlineWelten
4 pages • Page 3
Quote:
Originally Posted by Voltaire
Its PvE. In fact it was clearly stated that its not PvP. Personally I'm pretty excited about it - it looks fun. However, am I alone in thinking Assassins and Mesmers will steamroll the AI in 1v1?
The only thing PvP about it is the 100 skills that will be added as no new profs and guild halls.It looks pretty good I hope something turns up good in there I won't say.
Thanks for that clarification Gaile. Kind of disappointing though, I was really looking forward to seeing something tied into what happen before with the Orr. On the other hand it seems everything is going rather smoothly in what I have seen so far.
I have to ask the question though; he brought up in his speech about another possible graphical overhaul of the original campaigns. Is this actually going to happen; where Prophecies will include some of these new effects that EotN has?
I have to ask the question though; he brought up in his speech about another possible graphical overhaul of the original campaigns. Is this actually going to happen; where Prophecies will include some of these new effects that EotN has?
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Quote:
Originally Posted by scrinner
So... Introduction to the races eh......
Thats cool. Dwarves..... Norns.. Charr... humans.. Sylvari.... SYLVARI?
How come the Sylvari haven't been revealed yet? Will they not be in EotN?
Edit: Wait.. So theres no Orr ? Just the Tarnished coast? Thats cool I guess. I belived it was explaind that the sylvari arnt around yet, and get "born" as a new race by the end of GW:EN.
how this happens no one knows, for all i know a slyvari could be the result of a human and an Asura getting funky
Thats cool. Dwarves..... Norns.. Charr... humans.. Sylvari.... SYLVARI?
How come the Sylvari haven't been revealed yet? Will they not be in EotN?
Edit: Wait.. So theres no Orr ? Just the Tarnished coast? Thats cool I guess. I belived it was explaind that the sylvari arnt around yet, and get "born" as a new race by the end of GW:EN.
how this happens no one knows, for all i know a slyvari could be the result of a human and an Asura getting funky
Quote:
Originally Posted by Exoudeous
I belived it was explaind that the sylvari arnt around yet, and get "born" as a new race by the end of GW:EN.
how this happens no one knows, for all i know a slyvari could be the result of a human and an Asura getting funky It’s quite simple really; a great evil (The Great Destroyer) is destroyed to create a race of greater good (Sylvari). However one small detail is left amiss for the heroes; for it’s the beginning of new evil (or old) rising from the ashes (hence GW 2).
how this happens no one knows, for all i know a slyvari could be the result of a human and an Asura getting funky It’s quite simple really; a great evil (The Great Destroyer) is destroyed to create a race of greater good (Sylvari). However one small detail is left amiss for the heroes; for it’s the beginning of new evil (or old) rising from the ashes (hence GW 2).
Quote:
Originally Posted by Bryant Again
Okay um, this is a little late, but I saw when he left the Eye of the North, the camera focused on the Charr hero.
So do you think we're actually going to be able to control our heroes now? That would make it so much more fun. You know, when I was playing FFXII and switching between team members in a non turn-based system, I thought "this could really work in GW". Or maybe it was just for the benefit of the preview. I don't think the skillbar changes to the Charr one and the Charr hero panel doesn't get replaced with the player skills. Nice thought though.
The Burning Wood environment looks incredible.
So do you think we're actually going to be able to control our heroes now? That would make it so much more fun. You know, when I was playing FFXII and switching between team members in a non turn-based system, I thought "this could really work in GW". Or maybe it was just for the benefit of the preview. I don't think the skillbar changes to the Charr one and the Charr hero panel doesn't get replaced with the player skills. Nice thought though.
The Burning Wood environment looks incredible.

