Skill Updates
Assassin
* Critical Agility: fixed a bug that shortened this skill's duration when it reapplied itself.
Elementalist
* Frozen Burst: decreased duration to 3..8 seconds.
* Mark of Rodgort: increased recharge time to 15 seconds.
* Searing Flames: decreased damage to 10..100.
Mesmer
* Conjure Nightmare: decreased duration to 2..16 seconds.
* Conjure Phantasm: decreased duration to 2..16 seconds.
* Hex Eater Signet: decreased casting time to 1 second, decreased recharge time to 25 seconds, decreased Energy gained per Hex to 1..4.
Monk
* Convert Hexes: decreased recharge time to 12 seconds.
Necromancer
* Faintheartedness: decreased duration to to 3..28 seconds.
* Reaper’s Mark: increased recharge time to 12 seconds.
Ranger
* Nature's Renewal: increased Spirit level to 1..13.
Warrior
* Crippling Slash: increased adrenaline gained to 6 strikes.
* Enraging Charge: decreased adrenaline gained to 0..4 strikes.
From Official Wiki.
I'm glad they fixed Critical agility and nerfed those hexes, also the convert hexes, its nice now.
Didn't Like the nerf of Enraging.. but it's acceptable... Nature's Renewal even with bigger level? oh noes to spiritway..
Discuss.
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