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Originally Posted by upier
actually id say this did happen.
from what i have seen - except for a few items most tanked. the prices went down down down.
the problem is of course the fact that i don't need that bloody colossal sword-thingy for 5k!
i can manage with a collectors item for free just because it has the same freaking stats! what i can't live without is max armour nor the lack of skills.
that's the problem - vanity items tanked - but items that should be accessible to everyone had a fixed price and now that less gold is coming in - those prices are relatively rising!
ohh and we seriously NEED a definition of a casual player these days.
because "casual player" and "HM farming" just aren't two terms that fit together in my book!
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Go to Kamadan dis 1, or when you want to see the big examples, Ascalon international dis 1.
Things are still being sold for 100K + ecto's. I haven't seen weapons that can't be mass farmed lower in price. Only the farm-able item's (Colossal Sword, Dead Sword, for example) prices went down very fast. But I'd like to thank the farmers for that, and not A-Net.
In my opinion, a "casual player" is someone who plays about 3 hours or less per day, and doesn't spend all the time farming. As it is now, however, A-net forces us to farm, if everything we need costs 1K or more.
I wasn't a casual gamer before, back in Guild War's best days, I farmed alot of trolls, and it was fun. If I could farm them now, however, 10 minutes per day would be enough. Nothing 'Hardcore farming' about that, is there? 10 minutes per day without interruptions, farm locks or nerfs, and I'd be happy. Cause I could buy at least the skills I need. Armor costs a bit more, and vanity costs hell of alot more, but I'm prepared to do some more for these things.
I am NOT prepared, however, to spend all my game time killing monsters for only 600 gold. I can barely buy a sup ID kit for that cash. Let alone quest/mission with the equipment I need. IMO, a player farming HM for 15 minutes, and then buy the stuff he needs, and goes on questing/missioning, is still a casual player. And IMO, being able to make cash from that is a good thing.
A-Net is constantly saying that people are overpricing things, but A-Net is the one making skills cost 1K each, armor 7,5K and the quest rewards so low. I think that in a certain extend, A-Net created this problem themselves.