retibution farming FoW

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sethyp
Ascalonian Squire
• #1
Hey people, this is my build for farming the beach in FoW, using w/mo:

Skills: Retribution, Holy wrath, healing signet, riposte, lions comfort, sprint, *edit* whirlwind attack, auspicious parry.

attribute points: 7 smiting, 11 sword, 13 tactics, 10 strength.

Equipment: decent sword (max damage) (furious hilt is useful, +30hp mod), max shield (+health whilst enchanted or +30 health (preferably both)), max armor (again your preference – I use knights: I know it reduces damage taken {and therefore damage given out} but it’s effective and doesn’t hinder my build in any way)

Runes: I use a superior vigor and superior swordsman ship, with minor tactics and strength and finally a rune of vitae.


When you engage a group of enemies use auspicious parry as soon as possible to gain adrenaline - then simply cycle riposte and lions comfort until they are down, use auspicious parry to keep up adrenaline constantly.

The route I take:

Attacking driftwoods you should have both enchantments up, and cycle lots of ripostes with the occasional lions comfort. –they should drop pretty fast.











PROS
- Its quicker than using FoW W/Me build and just as easy

CONS
- Still cant kill ancient skale (but they are easier to survive)
- Strip enchantment spells (dryders and skale), these spells are an obvious nuisance but otherwise perfectly survivable.

Alterations?: I personally can’t find a more effective way to use this build- taking signets is pointless as they spend most of the time recharging.


NB: this build works in Old Ascalon (sardelac sanitarium) and outside Ice tooth caves in hard mode too.



Cheers all- arch (sethyp)
Jason Xll
Jason Xll
Banned
• #2
Wow so simple and yet so effective... Very nice work.
netniwk
netniwk
Desert Nomad
• #3
very nice,but you have like 10 threads open,just edit your original.
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placebo overdose
Wilds Pathfinder
• #4
very fun very effective
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sethyp
Ascalonian Squire
• #5
Quote: Originally Posted by netniwk
very nice,but you have like 10 threads open,just edit your original. yeah sorry, only started using guru 2 days ago, it confused me to start lol. i couldn't find my posts- till i noticed the options at the bottom.
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Elkodust
Academy Page
• #6
Wow, gj. You have taken this pretty far.
Fishmonger
Fishmonger
Krytan Explorer
• #7
I haven't got to try this yet but it looks very safe, easy, and fun! I might try to port this over to rit =D
deluxe
deluxe
Desert Nomad
• #8
You say it's quicker than the w/me version, but you dont even kill the spiders... thats where the actual run begins for me.
(not that i ever do spidercave anymore, i usually do w/d with hero bonder to kill all shadows, skeletons, forest and forgemaster's castle.)
beltran13579
beltran13579
Lion's Arch Merchant
• #9
y bring riposte if it doesnt hurt the spiders y not bring another attack skill or a cover enchantment


EDIT:Ignore my cover enchant idea it wont work as of u will have no energy
Dr Imperial
Dr Imperial
Lion's Arch Merchant
• #10
you could bring balthz spirit and switch the build around with some skills that use energy.
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sethyp
Ascalonian Squire
• #11
Quote: Originally Posted by Dr Imperial you could bring balthz spirit and switch the build around with some skills that use energy. trust me i'v tried lots of varients to the build. taking balthz spritit is ok for adrenaline gain with holy wrath - but tbh rather pointless with auspicious parry and 13 tactics which gains energy much quicker. and balthz spirit with retribution deals so little damage it simply isnt worth the effort.

[QUOTE=beltran13579]y bring riposte if it doesnt hurt the spiders.[QUOTE]
riposte is great for killing the driftwoods, very fast and doesnt interupt general attacking. i asure you if you simply stand and heal the spiders will kill themselves very quickly. theres no need for another attack skill as one teames with auspicious parry is enough to almost continuously use it.

Quote:
Originally Posted by deluxe
You say it's quicker than the w/me version, but you dont even kill the spiders... thats where the actual run begins for me. i just choose not to kill the spiders - as i said its perfectly possible/easy. i useualy run in get a shard or 2 then stop- saves time and earns money. and yes it is quicker than w/me version which i used to use but found dull.

cheers for comments so far all
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ArKaiN
Jungle Guide
• #12
Quote: Originally Posted by Dr Imperial
you could bring balthz spirit and switch the build around with some skills that use energy. -1 energy degen on a 20 energy pool= really bad for sustained enchantments that leave at 0 energy
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Across The Battle
Krytan Explorer
• #13
Although a lot more challenging, the old W/Mo Build for FoW spiders with healing hands and such was very good and incredibly quick. Its on the thread there somewhere, I dont know where though
Solus Spartan
Solus Spartan
Krytan Explorer
• #14
Nice guide
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Gimme Money Plzkthx
Jungle Guide
• #15
How many spiders can you take on at once?
beltran13579
beltran13579
Lion's Arch Merchant
• #16
Quote: Originally Posted by Gimme Money Plzkthx
How many spiders can you take on at once? im assuming its not to many because of they way the build works it relies on taking dmg to deal dmg so u cant take to much dmg
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ArKaiN
Jungle Guide
• #17
I don't get it. Tried it on insects outside yohlon haven and got raped almost instantly.
I just set the enchantments, auspicious parry as soon as i can(and every time it recharges), beat something up and mash lion's comfort+parry, correct?
The AFK Monk
The AFK Monk
Lion's Arch Merchant
• #18
Very nice guide, but why not Whirlwind Attack instead of Standing Slash?
Enfrantelyn Nightcrawler
Enfrantelyn Nightcrawler
Ascalonian Squire
• #19
can it kill the spiders????
Tempo
Tempo
Frost Gate Guardian
• #20
does anyone have a second to show me how this run goes? or at least give me a full map plz? i kno that u cant see FoW on the big map, but u could maximize ur mini map or something?