E/A The Beach/Shadow Army and UW farmer

2 pages • Page 1
AscalonWarrior
AscalonWarrior
Wilds Pathfinder
• #1
Hello

I don't think weapons matter so much, at least it should have a 20% longer enchantments. (Do not use "halves casting time of spells" items.
I myself use Totem Axe and Lian's Lantern.

Fissure of Woe

Don't we all (most of us) want to revenge on those nasty Scales who have ruined so many
Spider runs? Well, now we can do it! \o/ Or don't you want to kick Shadow Army's but for just fun?

Here's the template:
OgdToY285RnBMyZDjyKuI0NBBA

Attributes:
Fire Magic 16 (12+1+3)
Shadow Arts 12
Rest on Energy Storage

Skills
[skill]Shadow Form[/skill][skill]meteor shower[/skill][skill]bed of coals[/skill][skill]lava font[/skill][skill]flame djinn's haste[/skill][skill]Fire Attunement[/skill][skill]Shadow of Haste[/skill][skill]Dash[/skill]

Fire Attunement is not really needed, it can be replaced by some other skill.

Here's the deal:
Cast Fire Attunement, Shadow of Haste, run near enemies just so you won't aggro them. Cast Shadow Form and run next to a Shadow Monk.
Cast skills in this order: 2-3-4-5, wait until Monk is dead (unless Shadow Form ends, then cast Dash).
If the monk dies before Shadow Form ends, cast Dash right away when the monk dies.
http://i18.tinypic.com/525yn85.jpg

If you want a map to The Beach, just say and I'll do/find one.

When you're on The Beach and killing the first 3 Snarling Driftwoods, watch your back! The shadow army will come back and can really ambush you.
http://i13.tinypic.com/688x0es.jpg

Enemies in The Beach

Don't worry about them! Just remember to cast Shadow of Haste on somewhere far away from enemies (somewhere around this distance ) and remember to cast Shadow Form before aggroing
http://i12.tinypic.com/4ml54xf.jpg
http://i12.tinypic.com/6evxd7m.jpg
Same strategy as with Shadow Army. Ancient Scales might be a bit tricky to kill, since they have more health than other enemies.
It's cool if you just have the nerves to wait until Scales die (like 0.1 seconds before Shadow Form ends).
http://i11.tinypic.com/67d8ozc.jpg
http://i8.tinypic.com/4qie3om.jpg

Armored Cave Spiders... They're a bit tricky. I doubt you can even kill them, Shadow Form doesn't last long enough:

http://i7.tinypic.com/4xvju2p.jpg

Remember also to bring some keys to open Obsidian Chests.


The Underworld

Ok.. So we're in Underworld now.
Build is exactly the same as in FoW, and Fire Attunement is here for a reason -> To counter Graspings [skill]"Fear me!"[/skill]

Park yourself to the corner next to Renault the ghost (my dad's car is also a Renault).
http://i12.tinypic.com/6f9xffm.jpg
Cast Shadow of Haste and run to Lost Spirit to take his quest. When you've got the quest, cast Dash and teleport back to the corner.
http://i9.tinypic.com/67cxirl.jpg
Then cast Fire Attunement and wait for Shadow of Haste to recharge, then wait until 2 groups of Graspings are in the same place.
http://i9.tinypic.com/5378z2s.jpg
Cast Shadow of Haste again and run into the middle of Graspings and Aatxes. Cast skills 2-3-4-5, wait for Graspings to die and teleport away (with Dash).
http://i14.tinypic.com/6gkp0y1.jpg
Aatxes are left with ~40% of their health, so this is doable with duo if you find a willing partner.
http://i11.tinypic.com/4y0pq8o.jpg
Then run to the smites, just watch for the popping Nightmares --> Rend Enchantments will remove Flame Djinn's Haste (in which case you should use Dash)
When you're on the Smite area, you can aggro almost as many smites as you want to.
Just watch for your health because aggroing many smites with low health will cause your death (Zealot's Fire goes through Shadow Form).
Random Picture with ecto
Coldfires.. You can't kill them alone, again: duo is the way to go(Though you can get them to ~30% of their health alone).

If you're going duo, in FoW or UW, both will do the same as solo.
by this way, you can nuke Aatxes and Coldfires to death. I think you could also solo the Spider Cave in FoW if you're going duo (haven't tried).
If you're duoing UW, you can also go to complete Clear The Chamber quest (the one you get from Lost Spirit).

Enjoy and have pleasuring playing moments!
Jay0
Jay0
Academy Page
• #2
e/a for that build , nice build i have something similar too
AscalonWarrior
AscalonWarrior
Wilds Pathfinder
• #3
Wow... Typo, was meant to be E/A ^^ sorry for that
H
HanH
Pre-Searing Cadet
• #4
Is it possible to do A/E? Or hard mode?
AscalonWarrior
AscalonWarrior
Wilds Pathfinder
• #5
I'm not sure about HM, I don't think so.
Assassin could probably do it with [skill]Glyph of elemental power[/skill], due to longer Shadow Form.
K
Killer Force Ninja
Frost Gate Guardian
• #6
have post same build long time ago^^
AscalonWarrior
AscalonWarrior
Wilds Pathfinder
• #7
Quote: Originally Posted by Killer Force Ninja
have post same build long time ago^^ Really? Sorry haven't noticed it
Dr Imperial
Dr Imperial
Lion's Arch Merchant
• #8
very nice, trying this right now. sadly i havent done the last atrribute point quest on my ele, so could this be down with 11 shadow arts? or 15 fire magic?
D
DarklingKiller
Krytan Explorer
• #9
Very nice build! Gonna grab my friend and we could do this. It probably could be done with 11 shadow or 15 fire magic but it will be harder and longer
AscalonWarrior
AscalonWarrior
Wilds Pathfinder
• #10
Quote: Originally Posted by Dr Imperial
very nice, trying this right now. sadly i havent done the last atrribute point quest on my ele, so could this be down with 11 shadow arts? or 15 fire magic? Yes, it can be done I guess. In FoW. Replace Fire Attunement with Glyph of Elemental Power, gives you 17 Fire Magic if your base Fire Magic is 15.
Crusheer
Crusheer
Lion's Arch Merchant
• #11
Yeh, there was a very similar build here before

http://www.guildwarsguru.com/forum/s...php?t=10125076

I like to farm FoW solo, but i need a partner to dual this for doing quests, so AscalonWarrior, r u up ? :P
w
wassup1444465
Academy Page
• #12
I've been wondering with these e/a builds, is it possible to do the restoring the temple of war quests solo?
Dr Imperial
Dr Imperial
Lion's Arch Merchant
• #13
Quote: Originally Posted by AscalonWarrior
Yes, it can be done I guess. In FoW. Replace Fire Attunement with Glyph of Elemental Power, gives you 17 Fire Magic if your base Fire Magic is 15. ahh, duh...why didn't I think of that. Thanks for reminding me. Will tell you how it goes, though I'm sure I will be fine.

Edit: Won't energy be a problem? I have a totem axe, but no offhand.
P
Pititis
Pre-Searing Cadet
• #15
I thought this build wouldn't be effective.
I mean, everyone says 'if you kill 10 foes at the same time, you'll get nothing but crap and/or gold'...

Or not.


Thanks for the build, fast and simple. :]
A
Alx
Pre-Searing Cadet
• #16
Nice build

Works like wonders

Not tried the FoW yet , Will do that today ^^
bored-.-bored
bored-.-bored
Lion's Arch Merchant
• #17
Would this be possible in hard mode?
Boone
Boone
Frost Gate Guardian
• #18
I've been using SF, MS, BoC, LF, Phoenix, Death's charge, Shadow of Haste, Dark Escape for a long time now.. works better then this one. I did the forest, skeletals army, spiders, shadows, etc too. (abyssals can be killed too)

Hard mode is possible with 2 people, and UW is possible using 2 people as well (aatxes get around 45% hp with 1 e/a)
AscalonWarrior
AscalonWarrior
Wilds Pathfinder
• #19
Quote: Originally Posted by Boone
I've been using SF, MS, BoC, LF, Phoenix, Death's charge, Shadow of Haste, Dark Escape Sounds cool, going to try that one later today or tomorrow
bored-.-bored
bored-.-bored
Lion's Arch Merchant
• #20
So it isnt possible to solo fow in HM using this build?