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Originally Posted by arcanemacabre
OK, but that monk with more energy and less health/AR is going to be doing a better job of keeping everyone alive, as long as they know how to stay out of harm's way. Are you saying you'd rather have less overall energy, energy that helps you perform your duties in a team, to have more health or armor? Do you die that much?
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how do you figure that? RoF costs 5E, whether you have 50E max or only 25...
point is the heals don't get bigger if you have more Energy.
( could be an interesting mechanic for GW2

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Ofcourse in PvP it's a dead giveaway that a monk is gonna draw fire. In PvE however... well screw "however", mob AI favours monks as target too. I actually think they choose targets based on AR and HP; that would make a monk in radiant armour a bigger target...
Now, sure, radiant isn't bad. In fact my ranger has worn druids ever since I could first get it a LA almost 2 years ago. And that's a class with some of the best e-management in the game... It's just that there are other options which are just as, in some cases more, viable.