Insignia in Chapters 1 and 2: they've come

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-Loki-
-Loki-
Forge Runner
#41
Quote:
Originally Posted by Age
That is what happened to my tats and it is a big deal as you will have to buy the insignias to get back the energy lost.Btw they are now at 2.1K for a set of 5 you are looking at over 10K more like 11K.I expect they will still be going up.
Why are you running radiant anyway? Especially on a monk?
ShadowsRequiem
ShadowsRequiem
Furnace Stoker
#42
Quote:
Originally Posted by -Loki-
Why are you running radiant anyway? Especially on a monk?
because everyone runs it................................ well the bots do!

imo +15 vs conditions or +health!


and I was kinda pissed about this update.

WHY!!! did i buy all that freakin NF ranger armor when I can inscribe my 15k DRUIDS WHY!?!?!?!?
-Loki-
-Loki-
Forge Runner
#43
Yeah, I've now got Ranger Ancient armour sitting in my inventory not doing anything because my 15k Drakescale has useful stats.
arcanemacabre
arcanemacabre
Grotto Attendant
#44
BTW: Radiant is generally the best - efficiency with skills in PvE is a lot more important than base survivability (unless going for survivor) mainly because PvE is so easy, no need for extra protection.
ShadowsRequiem
ShadowsRequiem
Furnace Stoker
#45
Quote:
Originally Posted by arcanemacabre
BTW: Radiant is generally the best - efficiency with skills in PvE is a lot more important than base survivability (unless going for survivor) mainly because PvE is so easy, no need for extra protection.
wtf is pve.

or u could save like 8k and use better insignias......

but why in HELL would you want to do that!!!!!
arcanemacabre
arcanemacabre
Grotto Attendant
#46
Quote:
Originally Posted by ShadowsRequiem
wtf is pve.

or u could save like 8k and use better insignias......

but why in HELL would you want to do that!!!!!
What? What is better than extra energy? Extra life? Extra armor? What!? How is that better, because they cost less? If you're being attacked and you don't have enough armor, you should be trying to lose aggro. If you're being attacked and you have enough armor, then you should be trying to gain aggro. Simple, really.

Doesn't work that way in PvP, duh. That's why I use the qualifier "PvE".
Age
Age
Hall Hero
#47
Quote:
Originally Posted by -Loki-
Why are you running radiant anyway? Especially on a monk?
Why do you think I am using them like most Monks on this board I do 55 to and lost that ability to do so as my energy is at 34.I still call them aesthetics not radiants anyways I can't farm or go out and have fun smiting.My Warrior is completely ruined as some of my Rangers armour is.
cellardweller
cellardweller
Likes naked dance offs
#48
Quote:
Originally Posted by Puebert
I am bothered by the "Lower-level collector armor pieces from Prophecies and Factions now support insignias. Level 20 collector armor does not."

I mean, this is great, but if you are going to apply insignas to lower-level collector pieces, why not max? I'd rather have it be both or neither.
They were very clever in doing so. I (and I'm sure I'm not alone) had 2 mules worth of bloodstained boots from the shing jea monestary ready to salvage if they hadn't.
Age
Age
Hall Hero
#49
My Warrior isn't ruined at all as someone who was being very supportive on these boards was pming asking me if I had a -5 energy weapon.I don't normally have it on but some how my -5 sword was on my F1 key I usually have my Falchion of ebon of deathbane on there 15^50 being my favourite.I still would like to see the older <lvl 20 reverted back as to those who can't afford insignias right now on the purchase date just like clothing manufacture would do.
ShadowsRequiem
ShadowsRequiem
Furnace Stoker
#50
Quote:
Originally Posted by arcanemacabre
What? What is better than extra energy? Extra life? Extra armor? What!? How is that better, because they cost less? If you're being attacked and you don't have enough armor, you should be trying to lose aggro. If you're being attacked and you have enough armor, then you should be trying to gain aggro. Simple, really.

Doesn't work that way in PvP, duh. That's why I use the qualifier "PvE".
phft only nubs need more energy(hint the sarcasm)
I can monk pve with a 25e e-denial energy set.

imo focus swapping is a good thing to learn. Why waste that extra 10k people are bitching about since the armor has been switch to insignia based armors when you can have much functional armor.
Andrew Patrick
Andrew Patrick
ArenaNet
#51
It's my understanding that collector armor did not receive insignias because people could trade 5 collector items for the armor, and turn around and sell the insignia for a few plat. That would not have done wonders for the Insignia market.

Also, collector armor is far cheaper than the armor you have crafted for you. Insignias are bonuses, and if you choose to spend the money on crafted armor, you are spending gold to have access to those bonuses. It's like paying a little extra for the larger engine option in a car.

It's unfortunate that some of the collector items lost a few mods, but if that’s the price to add insignias to Prophecies and Factions armor without endangering the economy or creating imbalance within it, wouldn't you say its a price worth paying?
arcanemacabre
arcanemacabre
Grotto Attendant
#52
Quote:
Originally Posted by ShadowsRequiem
I can monk pve with a 25e e-denial energy set.
OK, but that monk with more energy and less health/AR is going to be doing a better job of keeping everyone alive, as long as they know how to stay out of harm's way. Are you saying you'd rather have less overall energy, energy that helps you perform your duties in a team, to have more health or armor? Do you die that much?
Andisa Kalorn
Andisa Kalorn
Lion's Arch Merchant
#53
Quote:
Originally Posted by Andrew Patrick
It's my understanding that collector armor did not receive insignias because people could trade 5 collector items for the armor, and turn around and sell the insignia for a few plat. That would not have done wonders for the Insignia market.
Sell them for a few plat? They're only worth a few plat. And it's this update that started driving them up in price again. Why does the "insignia market" need radiant insignia at 2k anyway?

Quote:
Originally Posted by Andrew Patrick
It's unfortunate that some of the collector items lost a few mods, but if that’s the price to add insignias to Prophecies and Factions armor without endangering the economy or creating imbalance within it, wouldn't you say its a price worth paying?
I think the loot scaling update and hard mode update created far more imbalance to the economy. People were getting upset when ecto went from 11k to 6k. And when colossal swords stopped being rare. Is anyone really going to freak out if radiant insignia drop in price? I wasn't aware the "insignia market" was so huge and important...
bhavv
bhavv
Furnace Stoker
#54
Quote:
Originally Posted by ShadowsRequiem
phft only nubs need more energy(hint the sarcasm)
I agre with that comment. I havnt used radiant insignias at all except on my 55hp armour. For normal use, +10 armor mods are much more useful. For those of you that dont know +10 armor = -12.5% damage.

Maximum energy doesnt do anything, energy management does.

I have my monk, elly, and monk + elly heroes all equipped with +10ar while enchanted.
-Loki-
-Loki-
Forge Runner
#55
Quote:
Originally Posted by arcanemacabre
BTW: Radiant is generally the best - efficiency with skills in PvE is a lot more important than base survivability (unless going for survivor) mainly because PvE is so easy, no need for extra protection.
Learn energy management. It comes from efficient use of skills as well. I've never run into energy problems in PvE at all since health armour was added, including hard mode and elite missions. Survivor outdoes radiant in every situation aside from 55 farming.
G
GreatLich
Lion's Arch Merchant
#56
Quote:
Originally Posted by arcanemacabre
OK, but that monk with more energy and less health/AR is going to be doing a better job of keeping everyone alive, as long as they know how to stay out of harm's way. Are you saying you'd rather have less overall energy, energy that helps you perform your duties in a team, to have more health or armor? Do you die that much?
how do you figure that? RoF costs 5E, whether you have 50E max or only 25...
point is the heals don't get bigger if you have more Energy.
( could be an interesting mechanic for GW2 )

Ofcourse in PvP it's a dead giveaway that a monk is gonna draw fire. In PvE however... well screw "however", mob AI favours monks as target too. I actually think they choose targets based on AR and HP; that would make a monk in radiant armour a bigger target...

Now, sure, radiant isn't bad. In fact my ranger has worn druids ever since I could first get it a LA almost 2 years ago. And that's a class with some of the best e-management in the game... It's just that there are other options which are just as, in some cases more, viable.
ShadowsRequiem
ShadowsRequiem
Furnace Stoker
#57
Quote:
Originally Posted by arcanemacabre
OK, but that monk with more energy and less health/AR is going to be doing a better job of keeping everyone alive, as long as they know how to stay out of harm's way. Are you saying you'd rather have less overall energy, energy that helps you perform your duties in a team, to have more health or armor? Do you die that much?
I'm pretty sure you don't really understand or have not played a monk besides 55ing.

every skill costs the same amount and heals for the same amount no matter how much energy u have, and if you are constantly spamming skills when not needed (over healing etc.) then of course your going to need more energy.

I'd rather have much more armor for when I need it, and not some crappy energy which I can easily gain by focus swapping. Ever seen how much you can increase your energy pool? first might be 25e 35e 47e 62e
see wow! over 30 energy! and no way I dont have Radiants! I have more armor/health which makes me harder to kill, when I need it most in the clutch.

imo +15 vs cond chest over a crappy +3 energy anyday!!!
but I always pvp with my pve chars so yah
Age
Age
Hall Hero
#58
Quote:
Originally Posted by -Loki-
Learn energy management. It comes from efficient use of skills as well. I've never run into energy problems in PvE at all since health armour was added, including hard mode and elite missions. Survivor outdoes radiant in every situation aside from 55 farming.
Maybe they want to wear aesthetics nicely dyed so that their Monk look cool just like a lot of Necros as MMs with Bloodstained boots.Then they can wear torremtor boots and leggings.I still see in GvG the occasional Monk wearing aesthetics.
Skyy High
Skyy High
Furnace Stoker
#59
Can't believe people are crying that their 55 monks are ruined because of the loss of 1 energy from the headgear. Or, if you're upset because of the loss of your insignias...buy them back! It's not like you won't be able to earn the few plat back with your 55. They needed to be removed, or a lot of people would have gotten a lot of free insignias.

Just chill for a bit with the cries of how expensive armor has become. If you're using any insignia that's less than 500g, your armor just got LESS expensive; if you want an insignia that costs more than that, wait a week or so; insignias now drop in ALL chapters, which means that they're going to be flooding the market soon as the entire community starts getting them as drops. The end result: prices will probably stabilize roughly at the levels that they were at before this update, which will put even radiants at around 500-700g. They may even be less, what with the increased drop rate.
Koross
Koross
Academy Page
#60
Well I for one am happy for this update! It was something a lot of people asked for and I am glad Anet manage to deliver this to us! Granted, there were some cons to this update for some users (as we all know) but all in all, its something great to have anyway. More choices is always good in my book. Thank you Anet!

Someone supplied the GW wiki link to the monk armour just now and I am quite impressed on how orderly it has become. It looked like the work of one user! Kudos to the person who did that!