Okay, here it goes...
A/Mo
Critical Strikes 12+3
Dagger Mastery 12
Shadow Arts 4
Skills:
For AB:
Deaths Charge
Critical Eye
Critical Defences
Unsuspecting Strike
Temple Strike
Twisting Fangs
Mark of Instababilty
Dash
For PvE/other PvP:
Deaths Charge
Critical Eye
Critical Defences
Unsuspecting Strike
Temple Strike
Twisting Fangs
Shadow Refuge
Rebirth
The point of the build is to kill a foe in PvP before they realize what's going on and to make you a difficult target.
When aproaching an enemy cast Critical Eye and then proceed to use Death's Charge to transport close in. The unleash the combo; Unsuspecting Strike for spike damage, and Temple Strike to disable them for a while. When things start getting harder use Critical Defense which is actually boosted by Critical Eye's +chance for a critical attack.
In PvE/other PvP use Shadow Refuge for healing and Rebirth (Or any other rez move) for rez.
In the AB build (Me likee AB ^.^ ) Use dash to move from enemy to enemy when Charge is disabled and cast Mark of Instababilty before you transport in.
EQUIPMENT:
Radiant armor
Zealous Daggers
C
