Plains Of Jarin Hard Mode E/Me V1.0
Earth Magic: 12+3+1
Energy Storage: 9+1
Inspiration: 9
[skill]Shockwave[/skill][skill]Crystal Wave[/skill][skill]Teinai's Crystals[/skill][skill]Sliver Armor[/skill]
[skill]Aura Of Restoration[/skill][skill]Stone Striker[/skill][skill]Stoneflesh Aura[/skill][skill]Mantra Of Earth[/skill]
Equipment:
Any max enchanting weapon (Totem Axe is ideal, a max Earth Staff of Enchanting is the best.)
Technique:
Keep the last 3 spells up at all times - casting order should be either Mantra or Stone Striker 1st, Stoneflesh last, (Fig.1) this should make your display look a little like this, (Fig.3). Spam AoR when fighting enemies with degen or enemies that can damage through your defensive skills, ie Stormseed Jacuarandas, Fanged Ibogas, Skale Blighters etc. Sliver armour does the killing - you'll want to aggro as many enemies as you can, (Fig.2) then let it off, following up with the aoe's to kill mobs off quicker, (Fig.4) Melee mobs of more than 3 will scatter from this, of course, but if you time it right, you can still kill 3 with a single cast. The spiders don't run from aoe for some reason, so it's best to run through them and past, so that they bunch up, making aoe more effective.

Route:
Leave from the Sunspear Great Hall, kill the 1st group of spiders, (Fig.5) It's your choice whether to kill the ibogas or not. Imo they are a waste of time. Continue down to the paragon boss group, (Fig.6) If you aggro any of the patrolling iboga, just put up AoR and keep moving towards the boss. Deal with the boss 1st, then any iboga - one or two casts of sliver is usually enough to take down the boss plus any termites that have spawned in his group. After you've dealt with them, there are four other mobs plus one boss you can go for:
Termite Group No 1: (Fig. 7a & 7b)
On the water just south of Champions Dawn. Theyre a very large group and it's difficult to round them all up in one go as they are accompanied by 2 Irontooth Drakes, which have Bull's Strike. Fig 7.a is the ideal spot to put up your buffs before rounding them up.
Termite Groups No 2 & No 3: (Fig.8 & 9)
Near the entrance to the Astralarium, and just south from the entrance for the second group.
Spider Group No 2: (Fig 10)
West of the Sunspear Great Hall. Be careful not to aggro any Mandragors, if you do, you have a pretty slim chance of survival.
Suneh Stormbringer: (Fig.11)
This is hard. You'll likely die killing him, so you'll have to grab whatever he drops pretty much immediately. First thing first, you'll need some "support" in the form of 2 or 3 spiders to help power Sliver Armor. It's not essential, but it's a pretty much guaranteed kill if you do. So go aggro as many of the nearby spiders as you want and then stop before you run in. Wait until all of your 4 defensive skills have recharged, recast them, taking care to do it in the correct order, then run in.
Get as close as you can, and wait for the 1st lightning surge. As soon as you're KD'ed, start casting sliver, it should hopefully target him. If not, it will kill one stormseed very quickly and then target him. At this point, just start spamming your spells, making sure you dont cast when you're about to be knocked down. It is possible to survive this, but it's not easy, so as soon as he goes down, grab whatever he drops.


Loot: (Fig.12)
The amount you can make from this run varies between 1.5k and 3k on average. Rares are somewhat erratic - anything from none to eight per run, although on average two to four can be expected. The enemies in this zone also drop Fiery and Icy Blade Axes occasionally. The biggest problem is the low level drops you can get, ie juvenile termite legs.
Time: (Fig.11)
It takes me about 15-20 minutes to complete, including all the mobs described above, as well as several small groups of skale. If you want to just run either of the bosses, (for the tomes perhaps,) the ele takes about 2 minutes tops, the paragon a couple more.
Future Additions:
I plan on testing several alternate skills, as well as testing in other areas. In it's current form, it isn't strong enough defensively to do much else in hard mode.

Will test it some myself with a few varieties 



But nice build for the peeps who dont have a monkey ready to start some grinding....