your derv goes to blind him, great, its removed, so is all of your enchantments by our mesmer. you have no energy, because he's burning you, and our sin is spiking your monk now too. the warrior knowing you're gimped, runs away, kills your mesmer, your monks dead, your necro is beginning to get shut down ect. all the derv was was a liability and adrenaline doll. the derv btw also wasted time healing, resetting enchants if he could, and trying to run into his backline that is now nonexistent. this happens all of the time in real play btw and is actually pretty hilarious. gimping the entire class can be done in so many ways, that its not even a challenge to stop them. like shield bashing a bad sin that attacks you head on or something.
You seem to be assuming that the dervish will not have team support as well? I blind you, it gets removed, my enchants get stripped. My Monk hooks up protection enchants. Mesmer burns me, remove hex and the initial strip gives me enough energy to apply at least my intervention and a cover.In the meantime I've tied up your mesmer, your necro and your warrior with just little ole me. Sometimes it's not how much damage you do it's how much you can detract from the enemy effectiveness. It's an old tactic in modern warfare. Guerilla fighters would rarely shoot to kill and do you know why? Because if you shoot to kill then they leave the body there, collect the tags and you have eliminated one man. You shoot to wound, now you have eliminated the wounded man and his buddy who now has to help him along. While your monk and mesmer are busy trying to eat me up what do you think my backline is doing? Sitting there with their proverbial thumb shoved up their butt? Of course not. My backline will be gimping your backline and I will still be getting in your way.
Even with protection spells plastered all over you I bet my critical hits, which I can spam, are still going to do triple digit damage easy which you have to rely on a monk to mitigate, thus further tying up your backline just with one character. Sure I can be stripped as a dervish but I can also kite like a fool, pull your backline forward while I reset my enchants, which you as a warrior have a negligible ability to do anything about.
On the other hand I'm fond of using rending sweep in PvP. All those protection spells keeping you alive from my criticals will be dust in a matter of moments and I'll make sure to burn a nice cover enchant when I use it so you'll be bleeding or burning and stripped of a vital enchant. Then you will have to focus on me instead of my backline because once I get those enchants off you there isn't a tactics or strength skill in the game that will save you from my damage output. Now your backline has to once again focus on me because I'm a threat and by trying to keep you alive they are over extending their energy on protection and heals and on stripping and trying to limit my effectiveness. If I can make your backline over extend by trying to counter just little ole me then we've got you beat it's as simple as that. So far your counters to the dervish in a team scenario seem to rely on your team focusing on the dervish and negating him. That in and of itself makes the dervish worthwhile. You can say they aren't a threat in PvP but if a backline has to focus that much energy and effort on one character then they won't have much left for keeping the team alive.
I've seen it happen a million times. While Dervish is the leet in PvE in PvP they are underestimated but when it comes time to fight and targets are called and a good dervish rolls through and starts laying out conditions and triple digit criticals priorities change and pressure lifts from some of your real damage dealers allowing them to do their job. Dervishes are the Guerilla fighters of PvP. They can unleash some heavy damage but they aren't as well equipped to do it. They instead limit your effectiveness by making you focus resources on them, or rather they can do that. That's my take on them anyway. I'm not in PvP to be the prime damage dealer. It's too boring. I'd much rather be the one running ops on your backline and making your support miserable trying to keep up with me.
Even with protection spells plastered all over you I bet my critical hits, which I can spam, are still going to do triple digit damage easy which you have to rely on a monk to mitigate, thus further tying up your backline just with one character. Sure I can be stripped as a dervish but I can also kite like a fool, pull your backline forward while I reset my enchants, which you as a warrior have a negligible ability to do anything about.
On the other hand I'm fond of using rending sweep in PvP. All those protection spells keeping you alive from my criticals will be dust in a matter of moments and I'll make sure to burn a nice cover enchant when I use it so you'll be bleeding or burning and stripped of a vital enchant. Then you will have to focus on me instead of my backline because once I get those enchants off you there isn't a tactics or strength skill in the game that will save you from my damage output. Now your backline has to once again focus on me because I'm a threat and by trying to keep you alive they are over extending their energy on protection and heals and on stripping and trying to limit my effectiveness. If I can make your backline over extend by trying to counter just little ole me then we've got you beat it's as simple as that. So far your counters to the dervish in a team scenario seem to rely on your team focusing on the dervish and negating him. That in and of itself makes the dervish worthwhile. You can say they aren't a threat in PvP but if a backline has to focus that much energy and effort on one character then they won't have much left for keeping the team alive.
I've seen it happen a million times. While Dervish is the leet in PvE in PvP they are underestimated but when it comes time to fight and targets are called and a good dervish rolls through and starts laying out conditions and triple digit criticals priorities change and pressure lifts from some of your real damage dealers allowing them to do their job. Dervishes are the Guerilla fighters of PvP. They can unleash some heavy damage but they aren't as well equipped to do it. They instead limit your effectiveness by making you focus resources on them, or rather they can do that. That's my take on them anyway. I'm not in PvP to be the prime damage dealer. It's too boring. I'd much rather be the one running ops on your backline and making your support miserable trying to keep up with me.


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Then again, i dont have a problem with anything in RA when im using my best build there, not even necro hexers or mesmers. The main problem is usually Rt who spammed everything around himself.. and then careful play is needed.