Quote:
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Originally Posted by Gaile Gray
A major theme of our most recent update is that the game should be friendlier and more rewarding for casual players, including casual solo farmers, and that the most advanced farmers should differentiate themselves from the crowd not through the amount of gold and common loot that they farm directly from monsters, but instead through the amount of gold that they can get from selling rare items to other players (directly or through traders).
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those bold an italic words right there make me laugh.
It would be alot easier to sell things IF THEY DIDN'T HAVE TO SPAM IN TOWN FOR HOURS ON END.
yes, you dont NEED 15k armor, nor NEED expensive or shiny weapons, but you WANT them.
its this WANT, that drives people to solo farm for gold. people are not content with the bare minimum. they always WANT MORE.
now if there was no need to solo farm for gold so you don't have to grind for items you WANT, then there would be alot less farmers.
maybe if you introduced easier means of getting gold, or even adjusted quest mission rewards.
loot scaling? im sorry, but its a joke. people very seldom pug ever since the introduction of heros.
and since i mentioned heros, if we have to give them items/runes/upgrades, WHY ARE THEY GETTING LOOT ANYWAYS?
/sigh.