Hard Mode: Super-Bosses
2 pages • Page 2
Smoke Nightvogue
Lion's Arch Merchant
Random Ascalon Fools, Soldiers of Thunderstorm.
R/Mo
Joined Sep 2005
Quote:
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Originally Posted by bhavv
I went skill capping in hard mode, and the Healers boon boss at level 30 was invincible.
![]() Mesmers are once again neccessary to farm bosses in hard mode. |
I tried some hard mode stuff and it lives up to its name, but I think it's doable. SS necros own because all monsters do stuff twice as fast.'I do think it's fun though, I have a feeling I will beat them all one of these days, though I must say some are a pain. In vizunah square I easily got overwhelmed because mobs were coming in from every side. Most annoying thing about factions however is the NPC's. MAKE MHENLO AND TOGO LVL 24 TOO PLZ, they die all the time. try doing vizunah square or raisu palace and keeping mhenlo and togo alive becomes a real pain.
Still, I must say aNet did a great job and put some serious time into this, just gotta figure out what builds work (doing them all with a guildie and 6 heroes). For tahnakai temple we actually made a barrage/pet team to find a way around koss and goren wasting themselves on sliver armor :P. For raisu we used the same, and a spirit of natures renewal, our hero team uses no hexes or enchants, the enemy howerev, kinda depends on them ^^.
As for some bosses, necros and mesmers will do the job for you, or rangers, all of those are classes that many people think off as being useless, think again people ^^.
Still, I must say aNet did a great job and put some serious time into this, just gotta figure out what builds work (doing them all with a guildie and 6 heroes). For tahnakai temple we actually made a barrage/pet team to find a way around koss and goren wasting themselves on sliver armor :P. For raisu we used the same, and a spirit of natures renewal, our hero team uses no hexes or enchants, the enemy howerev, kinda depends on them ^^.
As for some bosses, necros and mesmers will do the job for you, or rangers, all of those are classes that many people think off as being useless, think again people ^^.
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Originally Posted by blue.rellik
The Mursaat Aura of Faith bosses were already the hardest boss in the game for me to kill (but then again I only have Prophecies) and that's under normal mode. I bet you will simply not be able to kill one without something like Scourge Healing or Defiled Flesh
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Awakened mobs are just stupid. The mobs themselves are massive, the Dune Carvers kill faster than the Spartans do, specially vs moronic hench that stand on top of each other.
Not to mention the Savannah Heat boss... the final wave of it did 250 damage to Ranger inside a wurm and they seem to have updated them to not have 0AL now.
Not to mention the Savannah Heat boss... the final wave of it did 250 damage to Ranger inside a wurm and they seem to have updated them to not have 0AL now.
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