Hey guys,
I've been working on a DoS Solo build for a while now, but there's always one thing that prevents it from working well. I have yet to beat the first group, but after that one things pretty much stay the same.
Equipment
radiant armor, +20% enchanting weapon, sup/min runes where needed
Things I've tried:
Terra Tank (http://gw.gamewikis.org/wiki/Build:E/Me_Terra_Tank)
Sandstorm
Dragon's Stomp
Aftershock
Storm Djinn (replaced it by glyph of LE)
Ancestor's visage
Stoneflesh aura
Stone Striker
Mantra of Earth
What was wrong:
Hexes, Lightning spells, everything except for melee.
E/Mo Enchanting
Balthazar's Aura
Essence Bond
Holy Veil
Protective Spirit
Stoneflesh Aura
Sliver Armor
Shield of Regeneration
Convert Hexes
What was wrong:
De-hexing can't keep up with hexing
Shadow Form Nuke Spike
Death's Charge
Shadow Form
Glyph of Sacrifice
Meteor Shower
Bed of Coals
Lava Font
Inferno
Flame Burst
Frozen Burst
What was wrong
Shadow Form ended before they were dead and i died
Experiment number 4
This one came closest to surviving and doing damage, it is based on the DoA tank: http://gw.gamewikis.org/wiki/Build:E/R_DoA_Tank
Sliver Armor
Obisidan Flesh
Serpent's Quickness
Stoneflesh Aura
Troll Unguent
Ward Of Stability
Stone Striker
Storm Chaser
I use Stone Striker and Storm Chaser as soon as Serpent's quickness runs out, to quickly replenish energy before SQ recharges
What was wrong:
It worked once, but it is too hard to correctly swap between the stances. Troll Unguent was interrupted, and that was the only realistic candidate for healing the damage dealt by conditions.
I concluded that because every type of damage is dealt (hex, condition, melee), the only realistic option are shadow form/obsidian flesh/etc. builds, but keeping those skills up effectively will require your entire skill bar, even though just one more slot would be enough to add sliver armor.
Any ideas on what to add? Do you already have a build that works in DoA? Any help would do!
Thanks for reading this;
Apekooi (IGN: Nenshou Hana, European zone)
A
