How is posible after years and updates to have this "bug" with target obstructed? The warrior must go himself without player help to a location where the shoot isnt obstructed. Im wonder if heroes, henchies or foes have too this problem. I cant take care every minute if i play 3 hours to avoid wals or other things.
Also how is posible to have until now a so little storage? and still is litlle and the inventory too. Why Anet dont have a section for sugestions and the answers when u try to contact them are superficial? Also they havent a forum?
Target obstructed? why Anet didnt cut that?
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Target Obstructed was created for an effect of realism. Shooting through a wall doesn't make sense.
As for the storage? I'm guessing that at the time of Guild Wars release, they didn't have a way of expanding the sizes of it. It could either be related to game costs, or the engine at the time just wasn't capable of increasing it.
And I'm not sure why they don't have a forum...More cost/related issues? (I hate being so judgemental towards their income, but I got nothing.)
As for the storage? I'm guessing that at the time of Guild Wars release, they didn't have a way of expanding the sizes of it. It could either be related to game costs, or the engine at the time just wasn't capable of increasing it.
And I'm not sure why they don't have a forum...More cost/related issues? (I hate being so judgemental towards their income, but I got nothing.)
i guess we forgot to notice the extra storage we just recently got?
if your sight is obstructed while targeting shouldn't you be made aware of it? i can understand that maybe the character should move on its own for no obstruction, but your the player, you are supposed to play and adjust these things.
uhm?
if your sight is obstructed while targeting shouldn't you be made aware of it? i can understand that maybe the character should move on its own for no obstruction, but your the player, you are supposed to play and adjust these things.
uhm?
?!
I said "how is posible to have until now a so little storage"
I said "I cant take care every minute if i play 3 hours to avoid wals or other things"
I had a question, heroes, henchies or foes have too this problem? In rest i dont need anymore answers thx, i saw enough
(but first replly was good - "Shooting through a wall doesn't make sense" nothing more to say)
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Originally Posted by floppinghog
i guess we forgot to notice the extra storage we just recently got?
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Originally Posted by floppinghog
the character should move on its own for no obstruction, but your the player, you are supposed to play and adjust these things.
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I had a question, heroes, henchies or foes have too this problem? In rest i dont need anymore answers thx, i saw enough
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Originally Posted by xromania™
I said "how is posible to have until now a so little storage"
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Originally Posted by xromania™
and still is litlle
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E
K
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Originally Posted by xromania™
How is posible after years and updates to have this "bug" with target obstructed? The warrior must go himself without player help to a location where the shoot isnt obstructed. Im wonder if heroes, henchies or foes have too this problem. I cant take care every minute if i play 3 hours to avoid wals or other things.
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Not only do enemies, henchmen, and heroes experience it too, I've seen some enemies actually continue to attempt shooting through a wall rather than move so its no longer obstructed.
K
yes there are quite a few places (usually around bridges I find) where the target obstructed thing is bugged. Was doing bonus for one of the fire island missions other day and there was a bridge bit going over some lava. The only place where I didn't get the target obstructed message was when I was standing on top of the titan we were trying to kill, kinda ruins the whole defensive line when the casters have to stand next to the enemy to hit them. ^_^
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Originally Posted by Silent Coyote
yes there are quite a few places (usually around bridges I find) where the target obstructed thing is bugged. Was doing bonus for one of the fire island missions other day and there was a bridge bit going over some lava. The only place where I didn't get the target obstructed message was when I was standing on top of the titan we were trying to kill, kinda ruins the whole defensive line when the casters have to stand next to the enemy to hit them. ^_^
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L
there's a LOS bug with rotscale. if he moves onto the very top of the stairs of his little fort, it is impossible to hit him with projectile attacks even at point blank range.
as for bridges, it is important to note that what's a clear LOS to you might not be the same for your character. change your camera angle to the same level of your character. you'll find that the target really IS obstructed from that angle.
as for bridges, it is important to note that what's a clear LOS to you might not be the same for your character. change your camera angle to the same level of your character. you'll find that the target really IS obstructed from that angle.
