can't stress enough the arcane echo, echo, dust trap spamming. Dust trap ignores armor and spike traps only work on targets that bleed. This is a good farming build for a lot of spots. In NF, Hekets are fun, just aggro em' all with WhirlingD on and they hardly do any damage...watch the -26's rain down and pick up the loot. You might get chased by the blue-tongues for a while but just run them into to some Vabbians and they'll give up the chase

In NF, Jahai Bluffs and Forum Highlands is good for hekets. In Proph, I like skyward reach for farming griffons, etc. Best by far though, is u/w.
In <90sec you can lay 9 dust traps and about 4 spike traps (enough to take down three aataxes) and still have energy left for whirling defense when you run to aggro! Key is picking the right spots (around corners, under stairs, etc.). My skills are as follows (L-->R):
QZ, EW, SQ, AE, E, DustT, SpikeT, WhirlingD
Expertise 13 (12+1 minor rune)
Wilderness Survival 16 (12+3+1)
Beast Mastery 3
HP: 501 Energy: 60
Another thing - if you can get your wilderness survival to 16 (12+3 sup rune +1 widerness/traveller's mask) it makes a 1sec or +2dam difference, which when multiplied by 13 (number of traps) can be just what is needed to finish the job.
Only problem is getting enough energy. Mine is 60, which is literally the minimum for getting all the traps/spirits down in time. I have all radiant armor with runes of attunement. Any ideas on a good staff? I have +10 energy inherent with a +13 energy inscription, but it is a -1 regen. Is that a big difference? Would I be better off with a different setup? Any help/tips on what you use for energy would be most appreciated!