I'm going to refute what people have been saying about bow dps. Lets keep in mind that dps means *everything* that causes health loss over time. With that in mind, lets take burning arrow as an example...
Assuming a ranger has at least 14 points in marksmanship (a reasonable assumption), burning arrows deals 5 seconds of burning. Thats 14 damage per second for 5 seconds(70 damage in all). Since burning arrows has a five second recharge time, a ranger can almost constantly keep an enemy on fire. Thats pretty good considering we just ignored the added damage from burning arrows, preparations, and any shots the ranger may have fired within the 5 second period.
I call that pretty good dps
