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Special Red Weapons
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Originally Posted by terminatorofhell
that sounds really cool but how will you get your skill mastery that high?
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To use the Balthazar's Judgment, you'd have 12 in the attribute already.
Then you can either have a helmet with +1 Swordsmanship and a Major Rune to add another +2, giving you +3 in all, or you can just add a Superior Rune of Swordsmanship.

I like this idea, adds more content which is always good. As long as a reasonable amount of them are added there shouldn't be a mass of people with the same weapon. I agree these should either be God Realms or Hard Mode. As to why always red all the other primary colours are taken. Yellow/Orange, Blue, White, Green, Black would be hard to read.
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How about this:
Really hard .1 drop rate daggers
Blades of the Forsaken
7-17 Dmg (Req 10 Dagger Mastery)
+90 Health (Req 10 Shadow Arts)
Instant Enemy Death (0.1% Chance)
Looks like this:
http://www.swords-and-more.com/shop/...s/IMGP0298.jpg
(Of course it CAN'T be the same but it can be similar)
/signed
Really hard .1 drop rate daggers
Blades of the Forsaken
7-17 Dmg (Req 10 Dagger Mastery)
+90 Health (Req 10 Shadow Arts)
Instant Enemy Death (0.1% Chance)
Looks like this:
http://www.swords-and-more.com/shop/...s/IMGP0298.jpg
(Of course it CAN'T be the same but it can be similar)
/signed
Why do they have to be Outlandish Reqs.?
It can only be used in PvE and just replace common sword/shield Spear/Shield, etc combos for a two handed wep.
As for Bow, I'd imagine maybe
a sort of assassin's bow
7-17 Piercing Damage
+15% > 50
+1 Critical Strike
req. 9 Marksmenship
req. 3 Shadow Arts.
Fire Rate equal to shortbow/flatbow, with recurve bow range and Firing arc.
Maybe it can have crossbow skin.
It can only be used in PvE and just replace common sword/shield Spear/Shield, etc combos for a two handed wep.
As for Bow, I'd imagine maybe
a sort of assassin's bow
7-17 Piercing Damage
+15% > 50
+1 Critical Strike
req. 9 Marksmenship
req. 3 Shadow Arts.
Fire Rate equal to shortbow/flatbow, with recurve bow range and Firing arc.
Maybe it can have crossbow skin.
Outland Requirement is due to enhance the 'specialty' of them and limit the use to only those who are willing to will their true potential. That is why we would need to see a very high, if not maxed, requirement on these items.
And, they shouldn't be common at all. They should literally drop a hundred, maybe two, a month. They should be that rare for all players globally.
And, they shouldn't be common at all. They should literally drop a hundred, maybe two, a month. They should be that rare for all players globally.
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