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Originally Posted by SwordOfAVirgin
I know I am probably the minority but I think the addition of non-human races to GW is totally lame. Obviously they are doing this as part of their program to destroy GW and make it just like every other MMORPG on the market, all of which are nothing more than glorified EQ mods by the way. So why are new races a bad idea? Well first of all they destroy one of the unique aspects of the game that set apart from the ocean of clones but there are some other reasons.
With the addition of new races they will need to make armor models for not just male and female of every class, but all that for every race as well. So we will end up with fewer armors.
With races come fewer character models for Humans.
With races come lame stat bonuses. This usually ends up forcing you to chose a race that is best for your class if you want to be competitive.
Finally races are just plain lame. Why does a game need dwarves? What is the difference between a dwarf and a short human with a beard. Why Elves? Elves are basically just slender nimble humans who love nature and magic. What is the point? Just give us more varied character models for Humans. And why do we need monster races like Tengu, Asura, Centaurs etc..? Most people don't want to play an ugly monster. I know I dont.
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Might I ask...how do you know ANY of this applies to Guild Wars 2? You're just looking at all the other MMORPGs with races and automatically applying their "rules" to GW2.
The edition of races gives the game more flavour. It's also much more realistic in a fantasy setting. Plus, the Dwarves and Charr we've already seen, just not played.
Also...when you say "most people don't want to play an ugly monster," again you are assuming. When I told my m8 about GW2 and that you could play Charr, it immediately sparked his interest.
Oh, and in closing, if you think an Asura is ugly you must have a very negative life!