I wandered through pre searing for the last week (working on the LDoA), and i thought how could Vatlaaw Doomtooth enter the catacombs from the start?
I mean, in the quest Charr in the Catacombs we found that he traveled through the catacombs to avoid the guards(south of the wall), but we never known how did he pass the wall in the beginning.
That led me to the thought there is another entrance to the catacombs north of the wall. (From now on every thing is theory) I guess we didn't found the entrance because it was hided before the sering and most likley destroyed after searing.
Any ideas?
Another entrance to the catacombs?
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The Catacombs are connected to the Tunnels deep under the World Above. As stated, most of the game play in GW: EN is going to be under ground in these tunnels.
Now, the Catacombs aren't entirely full of undead. There are going to be a bunch of those and a whole bunch of other races, likely to include Dredge, Dwarves, Charr.
Now, the Catacombs aren't entirely full of undead. There are going to be a bunch of those and a whole bunch of other races, likely to include Dredge, Dwarves, Charr.
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lucifer_uk
Wilds Pathfinder
The Venerable Truth [TvT] The Venerable Alliance [TvH] [TvL]
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Joined Nov 2006
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The Necro Oberan lives to cause problems after the Searing, outside the Catacombs.
And my point about bringing up the "known" entrances and exits to the Catacombs was to illustrate that there can easily be more waiting to be revealed by via a sinkhole or earthquake. These passages can be well disguised.
While traveling in the Catacombs you get the feeling of a very "layered" history. Some stuff is obviously human Ascalon and other stuff doesn't quite fit, e.g., the Gargoyle Bridge area with the huge bones.
So, I suspect that there will be much deeper passages opened up at some point.
And my point about bringing up the "known" entrances and exits to the Catacombs was to illustrate that there can easily be more waiting to be revealed by via a sinkhole or earthquake. These passages can be well disguised.
While traveling in the Catacombs you get the feeling of a very "layered" history. Some stuff is obviously human Ascalon and other stuff doesn't quite fit, e.g., the Gargoyle Bridge area with the huge bones.
So, I suspect that there will be much deeper passages opened up at some point.
Quote:
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Originally Posted by Kuldebar Valiturus
The Necro Oberan lives to cause problems after the Searing, outside the Catacombs.
And my point about bringing up the "known" entrances and exits to the Catacombs was to illustrate that there can easily be more waiting to be revealed by via a sinkhole or earthquake. These passages can be well disguised. While traveling in the Catacombs you get the feeling of a very "layered" history. Some stuff is obviously human Ascalon and other stuff doesn't quite fit, e.g., the Gargoyle Bridge area with the huge bones. So, I suspect that there will be much deeper passages opened up at some point. |

http://gw.gamewikis.org/wiki/Drascir
drascir is the final resting place for all of ascalon's kings, therefore it must be connected to the catacombs. drascir is also located north of the wall and located during the ruins of surmia mission.
drascir is the final resting place for all of ascalon's kings, therefore it must be connected to the catacombs. drascir is also located north of the wall and located during the ruins of surmia mission.
