'Guild Wars': An experiment that worked - MSNBC Article

2 pages • Page 1
Knightsaber Sith
Knightsaber Sith
Furnace Stoker
• #2
Quote:
If people are paying $15 a month, they want to get their money’s worth. So developers architect gameplay that rewards those who spend hours and hours online killing rats for experience points. For these players, time spent leveling up is a badge of honor.
mwhahah, suckers
R
Raxxman
Krytan Explorer
• #3
very positive coverage
Knightsaber Sith
Knightsaber Sith
Furnace Stoker
• #4
Here's something for all the GW2 nay-sayers:
Quote:
So why are some fans freaked out? Because “Guild Wars 2” adds some features that are typically seen in those other, traditional MMOs. And because fans are used to getting a brand-new campaign every six months or so — not some cheesy expansion pack. Expansions are what other game developers do to milk their hard-up fans between full versions. Could ArenaNet be forgetting its fans
Quote:
For those fans that like their current “Guild Wars” just fine, Strain asks for their indulgence — and trust.
Mordakai
Mordakai
Grotto Attendant
• #5
Why not post the whole quote?

“’Guild Wars’ has been a phenomenal success, and we’re proud of it,” he says. “We’re not going to ruin it by making it more like every other MMO on the market.” - Jeff Strain
Macktar Wang
Macktar Wang
Lion's Arch Merchant
• #6
I think the "jumping" factor has everyone thinking "WoW knock-off." At this point, all we can do is wait and see. But the coverage by MSNBC has to be a positive for Anet and the Guild Wars name.

Mack
Knightsaber Sith
Knightsaber Sith
Furnace Stoker
• #7
A lot of games besides WoW can jump...
Macktar Wang
Macktar Wang
Lion's Arch Merchant
• #8
Quote:
Originally Posted by Knightsaber Sith
A lot of games besides WoW can jump...
Agreed, but with 8.5 million users, WoW is the most commonly known game to relate to.
GloryFox
GloryFox
Desert Nomad
• #9
Quote:
Originally Posted by Knightsaber Sith
A lot of games besides WoW can jump...
Yes like Mario Brothers and Legend of Zelda, must we reduce outselves?
Knightsaber Sith
Knightsaber Sith
Furnace Stoker
• #10
Quote:
Originally Posted by GloryFox
Yes like Mario Brothers and Legend of Zelda, must we reduce outselves?
Well lots of good games can jump too. SUN, Halo, Tomb Raider, Bloodrayne, Hellgate: London, Legacy of Kain- and of course the list goes on.

I don't see why everyone thinks jumping is soo bad just 'cause other games have done it before...
EPO Bot
EPO Bot
Desert Nomad
• #11
Ah, i was thinking about jumping sharks.
Mordakai
Mordakai
Grotto Attendant
• #12
Well, I can certainly say it was pretty frustrating in Guild Wars to run into a low wall, and actually have to WALK around it.

As long as jumping, swimming, and whatever else ADDS to the gameplay, it will be fine.

I just hope there's not a jumping skill, like in Morrowind(?), where apparently you just jumped all the time to get your skill up!
lyra_song
lyra_song
Hell's Protector
• #13
I think what people fail to realize that "jumping" isn't some willy nilly silly WoW-knock-off addition to the game.

The current GW engine is basically a 2D map, with no real Z axis. We can't negotiate terrain properly. In fact, GW maps are pretty small and only seem so big because we zig zag across predetermined paths.

Theres no real interaction with the environments we're in.

Adding "Jumping/Climbing/sliding" is a sign of a much more robust and complex game engine and opens up the door to more open ended map designs as well as more possibilities in PvP.
LordFFM
LordFFM
Ascalonian Squire
• #14
Quote:
Originally Posted by Knightsaber Sith
Well lots of good games can jump too. SUN, Halo, Tomb Raider, Bloodrayne, Hellgate: London, Legacy of Kain- and of course the list goes on.

I don't see why everyone thinks jumping is soo bad just 'cause other games have done it before...
Well... a bit off topic but still...

I don't want to see jumping in GW because it would bring a different feeling. At the moment GW isn't very "dynamic" movement-wise. The way you move your character isn't much important. What is important is WHERE you character is, not the move.

All the game you listed are good games for sure, but they are ACTION games. That's my point : bringing jumping into GW may (and I said MAY... I don't know how it will implemented) turn the game into action-focused game. That's just an "new feature" I don't want to see in GW, regardless how much good game had it before (why not implement Tanks ? Tanks are fine too !).

The same goes for much of the complain about what we know about GW2 : no level cap, keyboard driven movement, non-instanced area. Most of this are rumors, but still, what is wrong with saying what we DON'T want in the game ? I don't think most of the players are affraid with change (I play a few more MMOs than just GW), they just don't see the need to change something that works into something that may be broken regarding to what they like in GW.
T
Taurucis
Jungle Guide
• #15
Quote:
Could ArenaNet be forgetting its fans?
Yes.
Quote:
For those fans that like their current “Guild Wars” just fine, Strain asks for their indulgence — and trust.
I dunno why, but I'm thinking this GW2 stuff is going to be a "make it or break it" move. GW2 will either be a major hit or be dismissed as a WoW knockoff. And I'm also pretty sure that the entire community of GW veterans are going to get majorly screwed over in every way.
Yawgmoth
Yawgmoth
Furnace Stoker
• #16
Quote:
Strain insists that ArenaNet is not messing with success — or their loyal fan base. But “Guild Wars” is now seven years old. And each stand-alone campaign had the tricky proposition of having to appeal to new players — and existing ones. It was becoming complex — even bloated.
seven years old game! where did they pull that from?

Generally a very positive article, good to see it.
Taala
Taala
Krytan Explorer
• #17
Hmm, guess it is christmas then.

Quote:
At the end of 2007, ArenaNet will ship the final installment of what has become the “Guild Wars 1” set of games. But this chapter, unlike the previous, full-fledged campaigns, will be an add-on, the company’s first expansion, called “Eye of the North.”
Lonesamurai
Lonesamurai
Furnace Stoker
• #18
Quote:
Originally Posted by Yawgmoth
seven years old game! where did they pull that from?

Generally a very positive article, good to see it.
Three years of Developing and building
Two years of testing, molding and reworking
Two years of gold release
D
DunedainJedi
Ascalonian Squire
• #19
Since the began making the game.

I'm for jumping. I got this warrior who killed a god, and I still have to walk about this lip of a hill to where the game lets me walk up. I think I should be able to jump.
I
Inde
Site Contributor
• #20
Hey! The MSNBC article! Any of that from our forum goers when we requested that? I'd love to hear if they used your quotes!! Let us know.