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Originally Posted by agk512
if the lvl cap was at 100, then pvp would be ruined for the first part. Making a pvp only character starting at lvl 100 would destroy the game in the first part. second, pve would be only about getting to lvl 100, just like all the other mmos. once you get to lvl 100, the game is basically over, so u would walk over to pvp, but you would find out that all ur efforts to getting to lvl 100 would be ruined because you have a new player who just made a pvp toon in about 20 seconds starting out with that uber epic armor that u spent months of hard work acquiring.
I say that they keep the lvl cap at 20, no more then 30. I love the way they have it now. I was talking to a guildy yesterday who wanted somebody to help him get to lvl 20. I told him to go to cantha and do a couple of quests and that he will get there in about 2 hours. I also said that getting to lvl 20 takes a pitiful amount of effort. It should stay that way, once you hit lvl 20 then.....woo hoo.....you have just scratched the surface of the iceberg.
raising the lvl cap to 100 would be devistating for the game, completely wiping out the fact that players have to use skill, not hours of playing time, to do good. I mean, come on, look inside the cover of the first guild wars box, the first thing u see is players have to use skill, not playing time.
*edit*
I will accept having a lvl cap at 100 for only one reason. The attribute points in gw are amazing. Keeping the max at like 200, or having another set max would be good. If you could acquire all of the attribute points at a set lvl, say 20 or 30, and all of the future lvls would all be about experience, and would not effect your armor rating, attack power, health, energy, or anything like that. What some ppl are hinting at is a never ending lvl system, which would work if your character would reach his full strength at lvl 20 or 30, and achieving lvl 100 would only be possible if you have 20 million xp. Its kinda like the system today, every 15k experience you get a skill point, but instead of that they would also add in another lvl.
Of course, as you go further into the game, the monsters cant just stay at a maximum of lvl 28. They too will have to have high lvls, but it wont make them any stronger, just make the ai for them beefed up to the max.
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