Hello all! First post, and I've only just gotten back into Guild Wars since roundabout the first month into Prophecies. I've found a build that I'm really enjoying in PvP, particularly AB. Forgive me if someone else has posted this before, or a better variant.
Gladiator's Defense
Disciplined Stance
Shield Stance
Healing Signet
Empathy
Energy Burn
Diversion
Wastrel's Worry
Obviously, it stands out in one way: No attack skills. It's all tactics defense and domination spells - so much defense that I've actually begun swapping out a shield in exchange for a domination idol, to have a large store of energy to play with while in combat.
My guildmates have commented on this negatively (Why not just be a mesmer?), but so far it's worked out like this for me:
* Assassins who single me out die quickly. Between gladiator's defense, empathy and the attack speed of daggers, some die without me needing to cast anything else - it all goes on too fast. But in the event it gets drawn out or they run, there are spells within the domination line that dish out some nice damage. Better yet, spells don't cancel any warrior stance that I know of, so I get a lot of freedom in that regard.
* Other melee are about as easy, though it takes longer - but I also get to use energy burn, diversion, and wastrel's worry (if I have it) to speed things up. I have 3-4 stances at any given time, so if they bust through gladiator's somehow, there's still more to get through - and by the time they're done with, gladiator's is back.
* Obviously, taking out casters is more problematic with the build. Wastrel's worry and energy burn helps out here, but honestly I usually throw these around in group-fight situations while I'm waiting for a melee to come over and deal with me.
* With Healing Signet I'm in particularly good shape. Gladiator's defense and empathy carry the bulk of the load in a fight, which means I can pound on the signet without sacrificing all that much of my dps.
As for the reason for choosing this over a Me/War - it seems to me that warriors just plain get more armor, which is oddly crucial when it comes to assassins. They can rip me up so quickly as a Mes, I sometimes fall to 50% health before I can get gladiator's defense up (that shadow-step thing is a pain.) The key is to attract melee-centric builds to engage what they expect will be a melee-oriented fight. Instead they get a hedgehog.
Any thoughts or comments would be appreciated!
R


Buncha nonsense grandstanding.