More bosses in Ring of Fire islands

1 pages • Page 1
Reinfire
Reinfire
Lion's Arch Merchant
• #1
What really annoys me, is that some elite skills can be capped from one boss only, which is found in the Ring of Fire islands, and DOESNT EVEN SPAWN EVERY GAME!!

For example Restore Condition, it can only be capped from a dryder boss in Abaddons Mouth. It takes you at least 30 minutes to reach the spot where they are, and its really frustrating to find out that the boss has been randomly selected not to spawn for 2 games in a row.

Plz ANET, increase the number of bosses, so that all the bosses can spawn EVERY time you enter the map where they are located, I dont mind the random spawn locations, as long as they all spawn somewhere
Coran Ironclaw
Coran Ironclaw
Frost Gate Guardian
• #2
/notsigned

that was the interesting thing about caps on tyria, now for me it is boring to cap on the new campaigns.
MithranArkanere
MithranArkanere
Underworld Spelunker
• #3
Geez... no... instead of that, just put more bosses with elites in other places...

Ascalon, Shiverpeaks, Kryta, Maguuma and the Desert Crystal are almost empty, there are a lot of places to put bosses with copies of elites you can get only inside missiones or in few places.
tenshi_strife
tenshi_strife
Desert Nomad
• #4
/notsigned

it pisses me off too but it is what makes the elite spells 1337 lol
??iljo
??iljo
Desert Nomad
• #5
there are 6 spiders and they all spawn..just in different locations..

/notsigned
f
freekedoutfish
Furnace Stoker
• #6
/notsigned

1) There are plenty/lots of bosses in the fire isles.

2) Its an elite skill. Its not meant to be like walking down to the grocery store and picking it off the shelf. Just re-do the mission until the boss shows up or cap it elsewhere if you can.

3) As another poster said; This random aspect was what made capping skills more interesting in Prophercies. Its far too easy to get elites in factions and nightfall, because its no harder then capping regular skills. You know exactly where a boss will be instead of having to put some effort in to hunt them down or wait for them to spawn.

Just another example of why prophercies is/was superiour.
S
Soul of the Scythe
Krytan Explorer
• #7
It took me 13 tries until Casses Flamewb spawned in the Ring of Fire mission so I could cap incendiary arrows... annoying but i still wouldn't change it, most of the elites are there because they are good.

I can't count how many time I have heard of people complaining about Maw not spawing when they traveled all the way there to cap FoC. Most of them didn't even think to just rezone, instead they mapped back camp rankor and started again... lol I was lucky, got it on first try with my necro and my dervish

Quote:
Originally Posted by Coran Ironclaw
that was the interesting thing about caps on tyria, now for me it is boring to cap on the new campaigns.
Couldn't agree more. The only hard caps are in the Realm of Torment and those aren't even that bad... Prophecies caps where not only hard to get to and get, but once you got to the place, in some instance there was like a 25% chance or less of the guy you want to cap even spawning. It was a pain but it made it more challenging. Sandstorm is a pretty hard cap in Nightfall, if your an idiot and didn't realize the drought uses it... not to mention any names...

<--This guy
N
Not A Fifty Five
Jungle Guide
• #8
/signed

yay for grind.
tijo
tijo
Jungle Guide
• #9
/notsigned, it makes caping elite skills more interesting and challenging.
nbajammer
nbajammer
Krytan Explorer
• #10
Quote:
Originally Posted by Šiljo
there are 6 spiders and they all spawn..just in different locations..

/notsigned
Spindle, Goss, Plexus....who are the other 3 spiders?

Quote:
Originally Posted by Soul of the Scythe
It took me 13 tries until Casses Flamewb spawned in the Ring of Fire mission
I've never seen Casses NOT spawn. I've always had him in the same area, but sometimes he is in the front, sometimes the back. But for me he's always been there.

Quote:
Originally Posted by Reinfire
What really annoys me, is that some elite skills can be capped from one boss only, which is found in the Ring of Fire islands, and DOESNT EVEN SPAWN EVERY GAME!!
/notsigned, for all of the reasons in the above posts. The question of whether the boss is there or not is part of what makes it fun. But if they did this for RoF, they would also need to do it for the Southern Shiverpeaks and other areas in Proph. Not really worth it.
Strange Guy
Strange Guy
Frost Gate Guardian
• #11
/notsign!

This place is not BIG enough to spawn ALL bosses and it's not neccessary either JUST to make things easier! Playing the game is not about making things EASY. Challenges are what I am seeking for! Without is, this game is boring more than ever since max lv can be gotten within 5 hours! At least for me! And to complete 1 campaign only cost me less than 10 hours!
Darko_UK
Darko_UK
Lion's Arch Merchant
• #12
Those skills are SURPOSED to be hard to caputre
S
Swift Thief
Krytan Explorer
• #13
Quote:
Originally Posted by tenshi_strife
/notsigned

it pisses me off too but it is what makes the elite spells 1337 lol
What about Factions and Nightfall skills?

Strange, how does it take 10 hours to get to the end of a campaign. You are probably rushing, most people get it in 30-40 hours.
tenshi_strife
tenshi_strife
Desert Nomad
• #14
yea well those should be 1337, proph is still the best game imo.
Sofonisba
Sofonisba
Desert Nomad
• #15
Honestly I was shocked at how easy it was in both Factions and Nightfall, to get to and cap the bosses. I guess they made up for it by overpowering them, and surrounding them with all kinds of little nasties. Notice that most bosses in Tyria have fewer buddies.
legion_rat
legion_rat
Desert Nomad
• #16
/unsigned

Sorry but its part of the challenge. I wouldnt mind seeing some of the elites in other areas though.

~the rat~