There are currently no traps that inflict Deep Wound, and I would personally like to see one. I've thought one up:
Devastating Spliters [E]
15 Energy, 2 second activation time, expertise or wilderness survival based, 30 second recharge.
Skill. Lay a Splinter Trap at your location. Foes activating this trap suffer 10 damage per second and suffer Deep Wound for 20 seconds. This skill is easily interruptable.
Eh? Sound fun, no?
Ranger skill suggestion
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