OK Basically the idea is to have a little thing thet tells you how many unused corpses are in your range. IT would be very useful for MM's so they dont waste energy or time trying to figure out if theirs an unused corpse near them.
Any ideas? feedback is welcomed...
MM-Corspe Radar
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if you are a half decent mm you know when something dies and are able to see enemies as they fall. there is no use for this. it is just another thing that would bog down the game and make more work for the programmers for something that really has no use. plus you will not waste energy if you miss a corpse unless something else steals it while you are casting your skill. so the radar would have shown you a corpse and you would be wasting the energy anyways. It isnt a half bad idea but there is just no use for it.
You don't waste energy using animate spells when there are no available corpses, only when someone takes a corpse before you finish the spell. In that case the thing you are wishing for wouldn't help. Personally I keep track of what I get from soul reaping and my minion count to determine corpses.
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Originally Posted by MithranArkanere
Anytime something dies near our, Soul Reaping Activates, and you can see the corpses liying on the ground... I've never faced a situation in wich there were corpses around without me knowing it.
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The Soul Reaping visual effect tends to let you know when you should summon another batch of minions. To tell you the truth, my Heroes MoW and Olias are better minion masters than I am.
Certainly much quicker. I find that I can direct the fight better if I am using attack skills versus minion skills.
I think if ANet allows the mini-map to become "too useful" it may increase lag or be more useful to one class than another.
Certainly much quicker. I find that I can direct the fight better if I am using attack skills versus minion skills.I think if ANet allows the mini-map to become "too useful" it may increase lag or be more useful to one class than another.
y
