Quote:
Originally Posted by Ki Chimera
[skill]Blessed Light[/skill] is good
i would consider trying a Blessed Light build (more for PvP, but works ok in pve too) using prot spirit, Gift of Health, Reversal of Fortune, Signet of devotion, Mend ailment, Blessed Light, and probably dark escape + return, or other stuff for pve if you want (edit: like revealed hex/holy veil)
For healing, WoH is core, and you have ethereal light , healing whisper, orison, healing seed...etc.
Glyph of Lesser Energy + Heal Party (and other 10e skills) is pretty nifty
[EDIT (now that i'm at home and can use gwwiki)]
Spirit bond is also pretty nifty, but PS does about the same thing. Shielding hands is also pretty decent now that it has been buffed a bit. Don't rely too much on Wiki...there's an awful amount of chaff for the few good builds there.
If you ever want to get into more serious PvP, you will need to get the other chapters. NF has great elites ([skill=text]Light of Deliverance[/skill], [skill=text]Zealous Benediction[/skill], and [skill=text]Divert Hexes[/skill]), along with mending touch, dismiss condition, and shield of absorption (not so hot anymore) Prophesies has, well....mend condition, shield of deflection, and...uh, unyielding aura.
PvE-wise, a generic healing build will work fine. If you want to minimize the skills you need to buy, going with a prot/heal hybrid with blessed light works well enough
[skill]Reversal of Fortune[/skill][skill]Blessed Light[/skill][skill]Gift of Health[/skill][skill]Protective Spirit[/skill][skill]Mend Ailment[/skill][skill]Signet of Devotion[/skill][skill]Revealed Hex[/skill][skill]Revealed Enchantment[/skill]
with olly123's attributes.
Protective Spirit can be replaced with [skill=text]Spirit Bond[/skill] or [skill=text]Shielding Hands[/skill]
the revealed skills are pretty much utility, you could bring a res (resurrection chant and rebirth are nice) or [skill=text]Power Drain[/skill] or GoLE + aegis or Heal Party (not too effective with such low prot and healing tho =\)
This works fine in PvE and PvP. But just work towards unlocking all the skills if you want to play your monk, since then you can tweak around with different skill combinations and adapt easier, even if it's only through balth. faction.
Can't help you much with a solo-ing build, since I haven't pve-ed in a long time. Not sure if it's possible anymore with just factions + core skills.
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I would go with this build except replace mend ailment with mend condition.