Well, it seems that an overwheelming majority of Sins users prefer Zealous mod over the Sundering mod.
Even on Guru price check forum, Zealous mod is at a higher price.
The problem is: When I'm going on auction sites to see some daggers, I always see some nice things, but always with this "Sundering 20%", and never with zealous mod. It's irritating when you think you ll have to buy a zealous mod after buying the so "Perfect" dagger at some very high price...
So why ??? Those who sell the daggers never played sins? Or is there another reason I fail to see ???
Something I don't understand with "Perfect daggers"
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Perfect weapons are always worth more because the have the best mods....well kinda. For daggers zealous tend to be the prime choice for mods considering assassins need energy to keep up their atk chains. Fast atking + 1nrg per hit makes the zealous mod a perfect choice in "most" cases. I personally use sundering 20/20 almost all the time for PVE because my builds normally use alot of crits, in which case i dont require the use of zealous daggers. Take a perfect sword for instance (15^50, 20/20, +30 req 8-9), it would be worth more than a zealous sword would. Even though it's not quite as useful generally it's still worth more because the mods are demanded more. Daggers work the same way except the zealous daggers have a broader range of uses so it makes them a better choice to use. It's the same concept in the real world...most things that are worth alot (example diamonds) arent very useful but are rare and on higher demand.
I have 2 daggers and a longbow that I use for pulling as well as one that could be used for Crit Barrage if I so desired
The daggers I use are Ungues of the Forgotten (15^50, zealous, hp +30) and Falaharn's Split Chakrams (15^50, daze 20%, hp +30) that I use whenever I run a daze build.
I use the Ungues more though :3 I prefer zealous over sundering, even if I do use crit attacks. Basically for the same reasons others have mentioned
The daggers I use are Ungues of the Forgotten (15^50, zealous, hp +30) and Falaharn's Split Chakrams (15^50, daze 20%, hp +30) that I use whenever I run a daze build.
I use the Ungues more though :3 I prefer zealous over sundering, even if I do use crit attacks. Basically for the same reasons others have mentioned
Quote:
Originally Posted by Neverending Silence
thats why u carry more than one set of daggers...smart sins carry 2-3 pairs...i personally carry 3 90% of the time and depending on my secondary profession a weapon for that as well.
Yay, I'm smart! ^^
Anyways, to stay on-topic... sundering is horrid. Totally not worth it, and zealous outclasses most other mods easily (exceptions would be an elemental mod for certain builds, and vampiric). But ah well, let the powertraders have crappy items, I'm glad with my greens, and am kicking bum with them
Anyways, to stay on-topic... sundering is horrid. Totally not worth it, and zealous outclasses most other mods easily (exceptions would be an elemental mod for certain builds, and vampiric). But ah well, let the powertraders have crappy items, I'm glad with my greens, and am kicking bum with them

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Sundering on daggers is impractical simply because daggers have pathetically low base 7-17 damage to start with. As mentioned above, the bulk of assassin melee damage come from armor-ignoring skill based +damage. Since assassin attack skills require raw energy, the zealous dagger mod really makes assassin melee damage output come alive, especially when IAS and double-strikes are factored in.
Sundering is overrated - everyone here knows that
Zealous is overrated - Assassins do chained attack skills and chained attack skills doesn't have double strike applied. So in comparison, you're only reducing each of your attack skill's energy cost by 1. Assassin's main energy management still come from critical strike.
Vampiric - 3 extra damage is not a lot if you're going to use attack skills
Conclusion: Non of these 3 mods gives you significant advantage on the battle field.
Silencing is the mod that I perfer, because 2 extra seconds of daze is very deadly.
Zealous is overrated - Assassins do chained attack skills and chained attack skills doesn't have double strike applied. So in comparison, you're only reducing each of your attack skill's energy cost by 1. Assassin's main energy management still come from critical strike.
Vampiric - 3 extra damage is not a lot if you're going to use attack skills
Conclusion: Non of these 3 mods gives you significant advantage on the battle field.
Silencing is the mod that I perfer, because 2 extra seconds of daze is very deadly.
Quote:
Originally Posted by lightblade
Sundering is overrated - everyone here knows that
Zealous is overrated - Assassins do chained attack skills and chained attack skills doesn't have double strike applied. So in comparison, you're only reducing each of your attack skill's energy cost by 1. Assassin's main energy management still come from critical strike.
Vampiric - 3 extra damage is not a lot if you're going to use attack skills
Conclusion: Non of these 3 mods gives you significant advantage on the battle field.
Silencing is the mod that I perfer, because 2 extra seconds of daze is very deadly. Zealous is not as bad as you think, because its the best mod considering the other choices.
2 seconds of more dazed? 1. 2 seconds isnt really going to make or break whether you kill a monk. 2. Temple Strike/Golden Skull Strike builds are rare and somewhat innefective.
Zealous is overrated - Assassins do chained attack skills and chained attack skills doesn't have double strike applied. So in comparison, you're only reducing each of your attack skill's energy cost by 1. Assassin's main energy management still come from critical strike.
Vampiric - 3 extra damage is not a lot if you're going to use attack skills
Conclusion: Non of these 3 mods gives you significant advantage on the battle field.
Silencing is the mod that I perfer, because 2 extra seconds of daze is very deadly. Zealous is not as bad as you think, because its the best mod considering the other choices.
2 seconds of more dazed? 1. 2 seconds isnt really going to make or break whether you kill a monk. 2. Temple Strike/Golden Skull Strike builds are rare and somewhat innefective.
Quote:
Originally Posted by lightblade
...<SNIP>...
Zealous is overrated - Assassins do chained attack skills and chained attack skills doesn't have double strike applied. So in comparison, you're only reducing each of your attack skill's energy cost by 1. Assassin's main energy management still come from critical strike.
...<SNIP>... dual attacks = 100% doublestrike
So zealous reduces all dual attack costs by 2 points when they hit.
Zealous is overrated - Assassins do chained attack skills and chained attack skills doesn't have double strike applied. So in comparison, you're only reducing each of your attack skill's energy cost by 1. Assassin's main energy management still come from critical strike.
...<SNIP>... dual attacks = 100% doublestrike
So zealous reduces all dual attack costs by 2 points when they hit.X
