Looks is just a matter of OPINION.
I'm just disappointed to see all 3 daggers have the same stats.
Nightfall end game items
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Originally Posted by wsmcasey
Ranger weapons: I wanted a cool looking bow to add to my rangers growing collection, unfortunately the end game greens only offered 2 skins. skin 1 looks just like an Ivory bow, and skin 2 looks just like a Rotwing recurve bow. so I didnt get either. |
sold it an hour later for 50k too a guy who was spamming in kc
Urgoz Longbow is still FTW

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Originally Posted by wsmcasey
Not good enough if I already got better in Prophecies and Factions.
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Anything better, and you'd have the PvP people screaming, right?Quote:
| If you have time to beat the game, then you also have time to farm a boss over and over... |
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Dont make me suffer just because you havent played as long as I have. I'm not bashing you or referring to you personally, I'm just replying to you statements.
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But seriously, "suffer?" LOL.
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| Also make it so you could get a custom green of your choice so it has the skin w/stats that you want. |
Designing green weapons is more complicated than you give it credit for. The OP complains than the endgame green focus offered isn't as good as his Kindlerock - well, guess what, a significant majority of the playerbase would disagree with you. The endgame green items, for the most part, offer the stats on weapons that are some of the most popular. They could offer less popular mods on the weapons there, but guess what? That would lead to even more complaints than they're getting now. Because Guild Wars offers an assortment of reasonably balanced equipment choices for you to choose between, instead of having a very clear gear progression, even the endgame items, with 'perfect' stats, aren't going to be perfect to some percentage of players.
I think there's a constant conflict of interest when making green items, between designing weapons that are more of the same, and designing weapons that are unique. They have made 'unique' greens before, without the health mods, and the price check forum will tell you what people think of those. If you're someone that actually wants those weird mods, great, there's a bargain waiting for you - but for the people who find those weapons, seeing a list of unpopular mods cheapens the reward significantly.
Peace,
-CxE
I think there's a constant conflict of interest when making green items, between designing weapons that are more of the same, and designing weapons that are unique. They have made 'unique' greens before, without the health mods, and the price check forum will tell you what people think of those. If you're someone that actually wants those weird mods, great, there's a bargain waiting for you - but for the people who find those weapons, seeing a list of unpopular mods cheapens the reward significantly.
Peace,
-CxE
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Originally Posted by Ensign
The OP complains than the endgame green focus offered isn't as good as his Kindlerock - well, guess what, a significant majority of the playerbase would disagree with you.
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I was comparing the end game green staff with the ragos fire wand/kindlerock combo. Actually, since the release of Sorrows Furnace I would say they have been very popular items. Exactly how would a significant majority of the playerbase disagree with me? The newbies might need the +30hp mod to stay alive, but faster cast/faster recharge is the way to go imo.
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Originally Posted by Sir Skullcrasher
It's a free green item for us to have. Why do we have to complain about it?
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To the other guy saying that Ragos is bad, thats your opinion, but if you having nothing to contribute to the thread then please dont.
Ill just try and farm a boss that has a better staff that I can use I guess.
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Originally Posted by wsmcasey
I was comparing the end game green staff with the ragos fire wand/kindlerock combo. Actually, since the release of Sorrows Furnace I would say they have been very popular items. Exactly how would a significant majority of the playerbase disagree with me? The newbies might need the +30hp mod to stay alive, but faster cast/faster recharge is the way to go imo.
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20/20 wands and foci make terrible green items, because they are easy crafts in every chapter. There really isn't too much room for creativity on wands/foci, because there aren't all that many mods to begin with, and so many common combinations are put on crafter/collector items.
If what you really want is cast and recharge mods, there's not a staff in existance that can beat the crafted 20/20s. Not a set of greens or rares, either.
Peace,
-CxE
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Originally Posted by wsmcasey
faster cast/faster recharge is the way to go imo.
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Originally Posted by wsmcasey
thats your opinion, but if you having nothing to contribute to the thread then please dont.
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Its your opinion that the end game greens weren't up to your expectations but there's plenty of other people who are fine with them.
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Originally Posted by wsmcasey
Warrior weapons:
I was looking for a better sword skin to replace my factions sword, it didnt look like anything more than a shadow blade with curves in it, so I didnt get it. |
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Originally Posted by wsmcasey
Ranger weapons:
I wanted a cool looking bow to add to my rangers growing collection, unfortunately the end game greens only offered 2 skins. skin 1 looks just like an Ivory bow, and skin 2 looks just like a Rotwing recurve bow. so I didnt get either. |
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Originally Posted by -Loki-
The Forgotten Sword looks immensely different, and better, that Shadow Blades. The only problem is it's sundering.
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There are plenty of choices in the endgame, and if none strike your fancy, then do what you did, sell the book. Or you can get the most wanted green (like Hand of the Forgotten), like I did, sell it for a lot more than the book is worth, and buy a green of your choice from someone.
I do hope that in the next campaign, we can either make our own green, or have a contest for the top guilds to design greens (stat-wise). This way we can hopefully get something aside from sundering swords and +5 energy ele wands.

