C
This may be a bit premature as we don't know what all they have planned, but I really hope Anet takes a moment to consider how they will implement hard mode in Factions. Just making more/harder enemies while maintaining the same time limits in standard mode for bonus would be horrible. Some of those missions can barely be eeked through as it is now. If hard mode maintains the time basis as bonus criteria (which we have no reason to believe they won't) Then up the time to a reasonable amount to compensate for increased difficulty in the mission.

