The Worst Skills in GW

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Bankai
Bankai
Desert Nomad
#81
To the guy who said ZB was bad:

Please uninstall Guildwars.

It has an amazingly big heal, and because protection has always been superior to healing, prot monks can finally get their healing from another source than gift of health.

Plus, it's free. Conditionally ofcourse.
XvArchonvX
XvArchonvX
Forge Runner
#82
[skill]Point Blank Shot[/skill]

This skill makes Power Shot look bad, and I can't help but laugh anytime I see someone running Power Shot outside of very early Prophecies, lol
B
BryanM
Frost Gate Guardian
#83
[skill]Screaming Shot[/skill]

....Is exactly the same as Power Shot in every meaningful way, except it also causes bleeding. It's also a "LITTLE" better than

[skill]Hunter's Shot[/skill].

Stone Sheath for nulling Critical Hits is pretty silly when Dulled Weapon works about as well. (Note that moving and getting hit always results in a critical on you unless they're hAxed with one of these.)

It's definitely intended for Mantra of Earth teams. For farming Stone Striker is vastly superior, of course.
EPO Bot
EPO Bot
Desert Nomad
#84
I use point blank shot all the time with my beastmaster actually.since i have 12 expertise and 9 marksmanship and always need to be close to my pet...
Maximumraver
Maximumraver
Krytan Explorer
#85
Quote:
Originally Posted by Evilsod
Wtf is everyones problem with Lightbringers Signet? Use that at r6-8 Lightbringer and you get 18-24 free energy with a 25s recharge.

There are much better things to use, but in terms of Energy gain... this is 1 of the best if used vs Demons obviously. Even Mantra of Recall/Energy Drain would only give ~10-14 energy minus the cost.

Its just theres usually no need to run it over a healing or offensive elite.

All i can think of atm is Word of Censure after reading page 1... that skill has no use.
Elemental Attunement > Lightbringer Signet
Arc. Echo + Savannah Heat > Lightbringer Signet
in RoT that is...
K
Kit Engel
Frost Gate Guardian
#86
Quote:
Originally Posted by EPO Bot
Some skills are made for secondary professions. Martyr anyone?

But my "favorite" would be Second wind because it's a cure that makes the ailment worse.
Second Wind gives really good returns if used properly with high energy storage, and exhaustion barely hurts you unless it's cutting into your current energy - what's your current energy doing so high during a battle anyways?

Just get your exhaustion to around half your energy pool and cast second wind once every 30 seconds, give or take a bit.
D
Deleet
Wilds Pathfinder
#87
Frenzied Defense is actually pretty useful in RA. One word, Assassins.

Screaming Shot is actually useful for stacking conditions. Used well with Burning Arrow + Apply Poison.
Bankai
Bankai
Desert Nomad
#88
Screaming shot is really sexy.

Who cares about the damage. It's the bleeding with a very easy to fulfill condition.

I always get a good laugh when monks that aren't paying attention activate frenzied defense, and then die in 5-10 seconds because of the elementalist/ritualist on my team.
S
Series
Banned
#89
About "The Power is Yours!"... that's probably my favorite Paragon elite. Once you make a build that utilizes it, it is a very good skill. This isn't a shout you just toss onto your bar, you have to build around it, and it is possible to do that very effectively.
T
Trixz
Frost Gate Guardian
#90
Quote:
Originally Posted by Bankai
To the guy who said ZB was bad
Please uninstall Guildwars.

It has an amazingly big heal, and because protection has always been superior to healing, prot monks can finally get their healing from another source than gift of health.

Plus, it's free. Conditionally ofcourse.
To the sad excuse of a player I am quoting.

Shut up. No need to get so defensive about a skill, its just a game. Also, you need to uninistall Guild Wars as ZB is definately crap in GVG . I am not even going to try arguing with you, as it would be fruitless. Now please delete your account (in Guild Wars) and make the game a better place to be.
Thanks.
B
Brother Andicus
Lion's Arch Merchant
#91
Quote:
Originally Posted by Trixz
To the sad excuse of a player I am quoting.

Shut up. No need to get so defensive about a skill, its just a game. Also, you need to uninistall Guild Wars as ZB is definately crap in GVG . I am not even going to try arguing with you, as it would be fruitless. Now please delete your account (in Guild Wars) and make the game a better place to be.
Thanks.
Dude, kindly stop with the trolling.


And to the person that wrote a whole paragraph about why infuse health is the worst skill in GW.......go see a shrink.
XvArchonvX
XvArchonvX
Forge Runner
#92
Quote:
Originally Posted by Trixz
To the sad excuse of a player I am quoting.

Shut up. No need to get so defensive about a skill, its just a game. Also, you need to uninistall Guild Wars as ZB is definately crap in GVG . I am not even going to try arguing with you, as it would be fruitless. Now please delete your account (in Guild Wars) and make the game a better place to be.
Thanks.
whoah...take a deep breath.

As for ZB, it is easily one of the best prot elites to run in many situations. It can do well in general PvE, but it really shines in TA like situations where there is only one monk. Just because a skill isn't useful in GvG does not mean that the skill itself is bad.
Chilly Ress
Chilly Ress
Jungle Guide
#93
Two words. Angelic Protection.
T
Trixz
Frost Gate Guardian
#94
Quote:
Originally Posted by Brother Andicus
Dude, kindly stop with the trolling.


And to the person that wrote a whole paragraph about why infuse health is the worst skill in GW.......go see a shrink.
I'm not trolling. Just because I have a CONSTRUCTIVE opinion does not mean I am trolling. Jeez, be a bit more merciful people. This community is harsh.
d
dgb
Jungle Guide
#95
Quote:
Originally Posted by Bankai
I always get a good laugh when monks that aren't paying attention activate frenzied defense, and then die in 5-10 seconds because of the elementalist/ritualist on my team.
Sun and Moon Slash against a kiting (auto crits) frenzied defense monk. It hits for ~360 damage.
Sk8tborderx
Sk8tborderx
Jungle Guide
#96
Gladiators defense:

Tanks cannot use this because they cannot hold aggro due to it causing the enemies to scatter, and no one would ever use this in PvP so it makes this skill completely useless. Only reason to cap this elite is to get the title.
R
Raxxman
Krytan Explorer
#98
I always found Keystone Sig to be utterly useless. Someone once showed me a build that would work(ish) but largely I'd prefer to use Keystone on my opponents than myself.
Bankai
Bankai
Desert Nomad
#99
Quote:
Originally Posted by Trixz
To the sad excuse of a player I am quoting.

Shut up. No need to get so defensive about a skill, its just a game. Also, you need to uninistall Guild Wars as ZB is definately crap in GVG . I am not even going to try arguing with you, as it would be fruitless. Now please delete your account (in Guild Wars) and make the game a better place to be.
Thanks.
Since when is ZB crap in GvG?

omg pres b plx

You do realize you're trying to tell people one of the best monk skills is worthless, right?

The only reason why someone could say ZB is bad is because it's so overpowered in 4v4, and you need quite little skill to use it in such an environment.
Avarre
Avarre
Bubblegum Patrol
#100
Zealous Benediction, in terms of a stand battle with two monks, is generally inefficient. Without the benefit of <50%, ZB is just an elite heal other. If your teammate is taking spike damage bringing him under 50%, infuse or quick prots are more effective than ZB. If pressure slowly brought him low, the boosts from LoD/HP would heal them, and unless you allowed the player to be under 50% health long enough to ZB cleanly, it becomes significantly less efficient. In terms of skill slot usage, you'd be better off running heal other on an LoD monk and an elite with more versatility (LoD for antipressure/helping split chars, Divert or RC, etc) in a two-monk stand situation.

On the other hand, on a monk runner, ZB is a highly effective skill. ZB shines in single-monk skirmish situations, so putting it on a splittable character, especially a monk runner which can cover NPCs, have a strong solo survivability rate and turtling capability, as well as good split support, is a fair move.