The Worst Skills in GW

5 pages Page 3
M
Mad Punisher
Academy Page
#41
zealous benediction worst elite? are you crazy or sth its one of the best elites in the game...Also Frenzied Defense is extremely powerfull if you know how to use it. To sum up try going ra with this build (just made it out of my mind, i usually go mo/me) :
reversal of fortune,zealous benediction,dismiss condition,protective spirit,frenzied defense,shield of absorption,holy veil,guardian or sth else instead of guardian

p.s. b4 using frenzied use protective spirit
Evilsod
Evilsod
Banned
#42
Quote:
Originally Posted by Saphatorael
Lawl. Warn me next time you're going to make a joke like that, I almost choked o.o

Try waiting until your target is under 50%hp, otherwise it's basically a Heal Other/Jamei's Gaze 'dupe' in elite form, which is still quite decent... but getting the maximum out of this skill will basically be a free HO/JG, can't beat that with WoH.

Personally, I hate the skill (doesn't mean I don't use it though), but a straight heal in the Protection Prayers line is just plain foul. Give Healing Prayers damage prevention or condition removal to at least make it a bit more viable again.
Yeah tbh they really need to get it straight what Protection and Healing actually means...

Even though Healing Seed/Healing Hands are named as Healing skills, there definitions sounds like protection. When you take damage its healed. The only thing that makes it seem like healing is the fact the damage isn't effected in any way.

ZB on the other hand is a straight healing skill. Its effects are the exact same as 2 healing spells and more to the point, almost identical to Word of Healing. It really doesn't belong in Protection... but people would probably whine and bitch if they moved it.

Chilblains isn't a bad skill. Its bad for you to use. But for a Monster is absolutely brilliant.
F
Fossa
Academy Page
#43
Quote:
Originally Posted by divinechancellor
Ontagh's Cry

Not sure how to spell it: useless!
Otyugh's Cry.
Agree, it's been in the game since 2004 and has yet to be used by anyone, ever.
u
unknown1
Krytan Explorer
#44
Quote:
Originally Posted by Evilsod
Yeah tbh they really need to get it straight what Protection and Healing actually means...

Even though Healing Seed/Healing Hands are named as Healing skills, there definitions sounds like protection. When you take damage its healed. The only thing that makes it seem like healing is the fact the damage isn't effected in any way.

ZB on the other hand is a straight healing skill. Its effects are the exact same as 2 healing spells and more to the point, almost identical to Word of Healing. It really doesn't belong in Protection... but people would probably whine and bitch if they moved it.

Chilblains isn't a bad skill. Its bad for you to use. But for a Monster is absolutely brilliant.
I agree ZB doesnt really belong in protection. maybe move it to divine that would be fine i think
Zonzai
Zonzai
Krytan Explorer
#45
There are many subpar skills in GW. But that's to be expected when there's a thousand or so of them.
ap47
ap47
Academy Page
#46
Quote:
Originally Posted by Grasping Darkness
It was nerfed to thwart farmers forcing more people to buy gold online.
And that gold comes from...?
Stormlord Alex
Stormlord Alex
Grotto Attendant
#47
Trixz isn't joking. He's just an idiot. ZB rocks *mainly* because running full healing is a waste of a monk's time/energy - there's only a handful of Healing Prayers which I believe are all too good (Heal Party - take a bow!), Protection on a halfway decent monk is gonna bring a hell of a lot more to the team than a monk trying to keep all the red bars up.

Whatever - that belongs in another discussion.

Useless skills? Outside of *maybe* full beastmaster teams *cough*lawl*cough* Otyugh's Cry doesn't seem to have much use (when's this BM buff coming? ). There's plenty of attack skills that are near totally trash too - Power Shot, for instance.

There's also plenty of skills that, while not *totally* sucking balls, are simply far too limited/conditional for my tastes.
B
BryanM
Frost Gate Guardian
#48
Quote:
Originally Posted by Few Peoples
Otyugh's Cry
Guys, this skill might just be a Watch Yourself for pets, but is also unlinked to any attribute.

And by virtue of it doing something, automatically beats Extend Conditions.

I don't think maybe everyone is familiar with this particular skill, so:

Extend Conditions 5 e 1/4 c 20 r
Elite spell.
All Conditions on target foe last 5...81% longer (Maximum 30 seconds).

Fevered Dreams is better than this. Fevered Dreams can at least be used in PvE to AoE condition-slam monsters. The only condition expensive enough to warrant this spell over just re-applying the thing is maybe daze.

Extend Conditions has got to be the worst skill in the game currently, not just for its effect but the potential on your bar it squanders away. The power creeps both ways.

I am open to the idea of a worse skill (worse than Swirling Aura, Elemental Flame, or Oogie-Boogie's Cry), or maybe some meaningful use for this trash. It always feels like mesmers get some of the worst elites, sometimes..
d
dgb
Jungle Guide
#49
Quote:
Originally Posted by Cherno
I can see supportive spirit being very useful in the Arborstone mission. In that type of situation, I don't want your protection, I want your heal.
Cathedral Collapse doesn't knock you down.
LightningHell
LightningHell
(????????????)???
#50
Quote:
Originally Posted by Trixz
Probably Zealous Benediction. It uses too much energy. Word of Healing is much better then this.
Mm...a Healing spell in Protection Prayers is good enough, and with a full energy return at <50% is just...hax.

Assuming you use ZB 50% times above 50%, which shouldn't really happen, you get, at 12 Protection: 150 per 5e, which is 30/e. While if you use WoH 50% times, you get 83 per >50% heal and 83*2 per <50% heal, which makes for 24.9/e. Even then it's more efficient.
Bryant Again
Bryant Again
Hall Hero
#51
Quote:
Originally Posted by Grasping Darkness
Frenzied Defense
Enough said.
Coloneh
Coloneh
Furnace Stoker
#52
[skill]Balthazar's Pendulum[/skill]
Artemis89
Artemis89
Lion's Arch Merchant
#53
Mending, and I concur that Balthazars Pendulum is worthless.
Priest Of Sin
Priest Of Sin
Jungle Guide
#54
Most Useless Skill Evar: Keystone Signet.
Reasons: I capped it, made a 50% signet build.
Result? Got wiped in 2 seconds because signets have way to damn long of a cast time.

kthxbai
Redfeather1975
Redfeather1975
Forge Runner
#55
Any elite tweaked to work well enough in one mode of play while, as a result suffering in another mode of play.
That's probably a lot of Elites!
Did I cheat in my answer. hee hee
BoondockSaint
BoondockSaint
Lion's Arch Merchant
#56
Quote:
Originally Posted by Aera
But seriously, Otyugh's Cry needs a nerf. Badly.
Heh heh, I assume you ment buff or was joking, that skill is so funny, I remember seeing a lvl 15 lion pack in NF, would not that be cool to see all those lions attack the heckets, however according to wiki they will turn hostile on you as well!

About ZB, ya it really is unfair for the healing line, but o well, I think it is more unfair for the other potental elites in the protection line, for instance life sheath is a perfect example of what one would think a normal protection elite would be. but ZB is much more superior due to the line it is in and its fantastic heal/energy managment. but that is off topic.

Bad skills: perhaps not the worst but I found that signet of strength is a poor skill, as for "the power is yours" elite ya thats really bad. I liked some of ths suggestions on how to change it, it would be intreasting since pargons could rely on adrinline attacks and such while keeping there team with some health energy gain.
Bankai
Bankai
Desert Nomad
#57
To the guy on the first page who said Glimmer of light was bad:

It was incredibly good during the beta when it had a 1 second recharge. They nerfed it.
cthulhu reborn
cthulhu reborn
Wilds Pathfinder
#58
Zealous Benediction bad? On protection 16 it heals for 190 health +divine bonus...about the same as heal other...but wait, if target had less than 50% health you gain 10 energy...you get to cast it again for free basically. Sounds good to me

Chilblains the worst? Guess you never played a necro...cold damage and removal of enchantments...yes you get poisoned but a necro has skills that transfer conditions. So it's a great combo skill...you hurt a group, take a couple of their enchantments and then you transfer the condition to them...you need to think outside the box a little on this one.
Of course it was a great skill to use against the doppleganger cause you don't give the combo to him and he sits there and dies together with SS and insidious parasite...and you just stand there and watch him die.
Nah there's worse skills out there....

try infuse health: for 10 energy you lose half your health and target is healed for the same + a third of it....a monk or anyone with their health halved is in danger of dying very quickly....imo it will take too much to offset the health loss even in PvE...you'll need protection spells to make yourself less vulnerable etc etc...what's the point in healing someone for 300 health if it kills yourself...
M
Morganas
Wilds Pathfinder
#59
Quote:
Originally Posted by cthulhu reborn
]try infuse health: for 10 energy you lose half your health and target is healed for the same + a third of it....a monk or anyone with their health halved is in danger of dying very quickly....imo it will take too much to offset the health loss even in PvE...you'll need protection spells to make yourself less vulnerable etc etc...what's the point in healing someone for 300 health if it kills yourself...
Infuse is one of very few ways to save someone from a spike. Until healer's boon, it was pretty much the only way.

Oh, and otyughs is not the worst skill in the game. It's good in a pet heavy build (though I'm not sure if there's such a thing as a good pet heavy build). It has its use in pve when you're grouping with a buch of other beast masters.

Extend conditions is the worst skill, by far.
Cebe
Cebe
The 5th Celestial Boss
#60
Quote:
Originally Posted by Jeff Highwind
I am suprised no one mentioned Chiliblains.
What?

Chilblains is awesome!

It allows you to say "O RLY" to all the Awakened Dune Carvers using Vow of Silence.

As for "The Power is Yours!" would this not have a decent place on a Mesmer/Paragon with high command and Inspiration using Mantra of Inscriptions and signets so energy is not an issue?

Quote:
Originally Posted by Priest of Sin
Most Useless Skill Evar: Keystone Signet.
Reasons: I capped it, made a 50% signet build.
Result? Got wiped in 2 seconds because signets have way to damn long of a cast time.

kthxbai
Umm...[wiki]Symbolic Celerity[/wiki] anyone?


My useless skill is [wiki]Symbolic Posture[/wiki]...why would you use this when you could use [wiki]Mantra of Inscriptions[/wiki]?