PvE related, Skills related:
I find this a bit perturb. When I interrupt an enemy with Distracting Shot, I see the same skill being use within 20 seconds. Or Savage Shot someone doing Resurrect and starts Resurrect again, I know it's only 8 sec recharge, but it 'seems' quicker.
I’m not sure if anyone has noticed this before, but I find it kind of unfair that the enemy does not maintain the same criteria as you.
Has anyone experience this as well?
TIA
What comes around does not always goes around.
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@Skuld - Priest of Sorrows, down in Sorrow Furnace.
@Retribution X - Not saying it adds 20 seconds to Resurrect. The second time it casts Resurrect, it 'seems' faster than the require 8 recharge seconds after the interrupt.
edit: okay, misread what you meant by double. But, why can't we as well.
@lyra_song - They do? If they do, why can't we?
@Tide to Go - We may have 8 skills, but it's frustrating to take an enemy down.
Thanks everyone.
@Retribution X - Not saying it adds 20 seconds to Resurrect. The second time it casts Resurrect, it 'seems' faster than the require 8 recharge seconds after the interrupt.
edit: okay, misread what you meant by double. But, why can't we as well.
@lyra_song - They do? If they do, why can't we?
@Tide to Go - We may have 8 skills, but it's frustrating to take an enemy down.
Thanks everyone.
Priest of sorrows use a "monster-only" copy of resurrect with slightly different stats, last time I checked, same as Island guardians in cantha. You cannot disable monster skills, and I believe this specific one does not have a recharge and a slightly different description. Mouseover it next time you go and see if it says "monster skill" on it.
