Quote: For 8 seconds, whenever target ally takes more than 60 damage from an attacks or spells, that ally is healed for 40...88 Health. To
Quote:
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For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or spells, that ally is healed for 40...88 Health.
Is a fair middle ground? I mostly do PvE so when the beat spirit bond down with the bat of nerf I could no longer do my builds. I like being a bonder over being the healer. Also it killed my farming build. I just want to know what some other people think. Also for anybody who does a lot of PvE and not PvP. Does it seem it we a shafted because of PvP flavor of the month build? |
