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Originally Posted by A Leprechaun
The energy from mysticism is not upfront
That's irrelevant when you get experienced with Dervish.
Moreover, not-upfront is even better, as you can use pre-protting to gain energy. The strategy of pre-protting yourself as Dervish is not something you will find easily on the forum (or at least i've not seen it yet).
Basically, you precast enchantment before battle (for instance, in GvG, but works elsewhere too of course), then 5 sec later you precast another one, etc. By the time you engage in battle and waste some energy, these pre-protted enchantments end and give you energy.
I've seen a lot of Dervishes who use enchantments as if they were eles, or monk. Dervish has a lot of little unique playstyle features which many have not discovered yet. They charge into battle, and when they get near the enemy they cast all the enchants.
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I never run my mysticism as high as 15, why would you? I would rather save the runes and my health and run it at 12-13
Because at 15 mysticism avatars have longer duration, Heart of Fury has longer duration, Watchful Intervention has longer duration etc etc, and i get more energy back.
Saving the runes when playing Dervish is one of the worse things you can do as Dervish, as Dervish has high health as is, and can afford 1 sup rune without a problem (most builds can), and even 2 runes.
"saving health" phrase is something you will not hear from any experienced PvE Dervish, and i doubt u'll hear it often in PvP either. Saving health is what you do when you're a monk in PvP. Not a Dervish in PvE.
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I dont have an enchanting mod and you cant say that to be a dervish you must have one
I would have been suprised if you said that you use enchanting mod.
I didnt say you need one to be a Dervish, i said you need one if you're experienced Dervish.
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Avatar of Balthazar does add damage, more than dwayna anyway, the +33% speed boost means you can be hitting foes all the time not as much time running in between enemies
Unlike in PvP, the speed bonus in PvE fighting is only theoretical. In practice, enemies dont really kite, and they are grouped. Mostly, it's just C+space. How often do you see meleers (warriors, dervishes..) having run stance in PvE? Exactly
Balthazar doesnt always do more dmg than Dwayna; what if you get hexed with Faintheartedness, or any of the thousand anti-melee hexes? The likelyhood of monk removing it off you, is equal to ele in the party Windborning me.
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and the holy damage would be good against warriors and, as its not elemental either, elementalists and rangers.
It's the same against rangers as physical. And it's slightly better against warriors who have +physical armor, true, but not to the point where i would consider it critically important (especially in Nightfall where the amount of warriors is very low, compared to Dervishes and others). So yes you're right, in some cases it indeed increase the dmg, but how much? Let's say a mob has 8 creatures of which 1 warrior. Let's say 2 somewhere. How much less dmg is that, if you dont do holy dmg? I could be wrong of course, i tried Heart of Holy Flame and .. it didnt really seem worthy of skillbar to me.
So in short, yes Balthazar has 33% speed boost, yes it has +40 armor, yes it has holy dmg... in the battle, the speed boost is negligible IMO, armor is ok but less worth than bonus Dwayna gives, and holy dmg is also negligible.
Compared to Melandru+Wearying, the dmg Balthazar does is much lower in PvE (deep wound +dmg bonus is huge for PvE as enemies die fast; melandru cannot be blinded, weaknessed or crippled which increases dmg), and Melandru isnt that much worse on defense (+150 health and immunity to degen from poison n disease let's say).
Compared to Dwayna, the defense of Balthazar is 3x lower (if not more), and more you advance in PvE more advantage you gain. A good Dervish with Avatar of Dwayna (+RoF +prot spirit) can do all nightfall missions naked, without armor, and constantly being in battle.
The dmg Dwayna does can be slightly smaller than Balthazar (*gasps* holy dmg and speed as you said), but in many areas it will in fact be higher (such as in FoW) because you will instantly remove all those annoying hexes of you, and continue hitting. No monk, especially PvE one, will remove hexes that fast, and some hardly remove any. Plenty of game areas with slow hexes as well (shiverpeaks?), which are no problem for Dwayna, but Balthazar will take longer to strike foes.
All in all, this is all theory. In practice, i've not seen Balthazar build which would work as good as Dwayna build i use. I've not seen one in RA either, while i can easily farm glad points with Dwayna.
Now, im not saying Balthazar is bad, but IMO it does lack a bit when compared to Melandru or Dwayna.
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Originally Posted by gogoblender
Pve is a completely diferent way of seeing gaming in gw and all people that attempt to put a pvp spin on pve attempts to build builds NOT for reasons of kills/over time but for OTHER reasons are killing the pve style of creative gaming.
Dude, what on earth are you talking about? If you want to talk about flowers and which one smells the best for you, you can go to forum discussing flowers.
If you want to talk about game Guild Wars, and which skills are optimally better for the task they are used, then check this thread.
If you dont see the difference between Mending and Vigorious spirit, and both are the same to you, then go continue using Mending on your whammo and never against come to game forums dedicated to professions of discussions. Why? Because we dont discuss here whose armor looks the best, whether FoW or 15k. Who cares, it's up to you. Here we discuss logic, practice, theory and math, of why Mending gives less heal per energy than Vigorious, or why Backfire (a non elite skill) is better than Visions of Regret which is an elite.
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Please, everyone...please pay more attention to what the op is attempting to do and what the op is attempting to find.
Again...this is pve.
And what else are we discussing here? We are discussing the usability and effectiveness of skills in PvE. If it's too advanced a discussion for you, just skip it ok?
The OP needed help with the build. That's what he typed, didnt he? Obviosly, using logic, we can conclude that he asked for more effective build. Im sure he didnt want us to tell him whether Grenth's Grasp has better skill icon than Onslaugh, after which he would use the skill with cooler looking icon.
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Pve is a completely diferent way of seeing gaming in gw
Yes. PvE is a way where every sucky build can thrive because PvE is so easy. PvP on the other hand punishes sucky builds; that's why Mending thrives in PvE and in PvP everyone laughs at it.
PvE is something like one's imagination or dream. You can imagine you're very good.
PvP is like the Reality which hits you in the head and shows you black on white what works, and what does not.
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in Pve, ALL builds are valid as long as there is someone to appreiate them.
Yeah, last time i heard that was in my guild channel. Suprisingly, they are still around rank #3500.
Not all skills are equally effective in PvE. Some are great, some are 1/20 as effective as that great build. Builds which are equally good are called great builds. Builds which are slightly weaker, are called good builds. Builds which are 1/20 as good/bad as a great build, are called crappy builds for a reason.
If all builds are valid, then no builds are valid. That is to say, if all builds are good, then all builds are bad.
Define "valid". Yes, all builds can be used in PvE and PvP, and they are. Just as in PvP, some work better and some work worse. PvE can be finished with no armor and no skills on the skillbar, because it's PvE, so yes, no builds are valid is equal to all builds are valid. But PvP punishes this; in PvP you DIE if you have bad build or dont know how to play it.
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This hijacking of threads in this area is immature, selfish and a kind of bullying.
Immature selfish and bullying, is altogether 3x better than being ignorant. If someone is smart, but immature selfish and bullying, he may become mature, unselfish and helpful. But if someone is ignorant and deciated to staying ignorant by making everything relative (all builds are valid), then what's d point if you're not immature selfish and bullying? If you're not selfish, but you're ignorant, you have nothing to offer to others, as you dont possess the knowledge. In other words, you dont even have the *chance* to be selfish.
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It's the reason why this section keeps getting less and less interesting to real pve'ers who want to plain old make fun builds because they're mabye bored, maybe want cool animations, maybe want cool effects...anyting.
Look, this may not be logically obvious to you, but a PvE player who wants cool animations and special effects, goes ingame to Isle of Nameless or wherever, and checks out skill per skill, and finds out which effects he likes the most.
A PvE player which creates a thread "help me with the build" obviously wants HELP WITH THE BUILD AKA SKILLS, and needs others to help him by finding more effective skills than he currently has. Note the emphasize on "more effective skills".
Obviously, there are people like improvements, and dont think they are top-of-the-world in everything. People who think they are good enough already, like you, dont want improvements, which is fine with me. But dont you then go on telling me that im in the wrong thread or forum. I am not, you are.
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C'mon Mods...do your job
If mods listened to you, they would have to close down this whole forum, because all is relative, and every build is equally good. Every skill is equally good, 8v8 and 6v6 HA is equally good. Whether or not there are Reconnects or Hair Dresser is equally good, and whether the mod closed this thread or not is equally good. Therefore if it's equally good why would you ask mod to close the thread?
And last but not the least, i've typed a lot of interesting and useful stuff in this thread, which may not be useful to you, but may be to many others. You, on the other hand, gave absolutely no feedback, nothing, nada. | | | | | |