I'm sick of going to RA and having the usual team of 2 Burst Sins and then facing a team full of them... I try to avoid using that build but when I do I often see the assassin run towards me because of course they have to show off by killing me using a build they didnt make and pressing 123456. After which I see in all chat "raped" and I then remind him that cookies taste better when you dont use a cookie cutter. After the match i am spammed with "noob" and its a waste of my time. I often run gvg gank builds that are defensive and offensive but the dmg is not equiped with burst so its not a spike and its not as long a combo. (the point is to not use burst so thats out of the question)
Anyway, I'm looking for a build that has adequate spike, defense, perhaps shadow of haste with fiegned neutrality and deadly paradox, and is not obsolete to the burster.
Burst Shadow Prison overused
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Generous Was Tsungrai
Soothing Memories
Weapon of Remedy
Cast Remedy weapon as soon as you see them spike, then spam the 3 skills above.
Or you can do what you really should be doing, and huddle to another teammate, its that buggery horns of the ox that kills ya.
Or if you're a mesmer you can have hex breaker or Veil if youre a monk.
Soothing Memories
Weapon of Remedy
Cast Remedy weapon as soon as you see them spike, then spam the 3 skills above.
Or you can do what you really should be doing, and huddle to another teammate, its that buggery horns of the ox that kills ya.
Or if you're a mesmer you can have hex breaker or Veil if youre a monk.
So wait, you come here complaining about other sins that use spike builds, and bitch about how they didnt make there own build and takes no skill to use. Yet your asking for other people to create a build for you??
Did you ever stop and think that Spike builds are so often used because they work? If anything, more sins should use spike builds in pvp, it gets the job done, rather than doing piddly little auto attacks and trying to keep yourself alive.
Did you ever stop and think that Spike builds are so often used because they work? If anything, more sins should use spike builds in pvp, it gets the job done, rather than doing piddly little auto attacks and trying to keep yourself alive.
S
I'm with -.- on this one. We're melee spikers, and the BoA SP build seems to be... well, exactly that. It's perfect for what we're supposed to be. It's quick, it's a surprise (well, it used to be), and it's deadly as all hell unless you've got serious monk assistance.
You're basically complaining because we've finally got a combination of skills that allow us to do what we can't with solely primary skills (no IAS FTW!)
That said, if you're really that bothered by Shadow Prison, I've got one thing to say to you: [skill=text]Hex Breaker[/skill].
And before you complain that you'll have to give something else up to fit that in... well, that's the whole point of strategery!
You're basically complaining because we've finally got a combination of skills that allow us to do what we can't with solely primary skills (no IAS FTW!)
That said, if you're really that bothered by Shadow Prison, I've got one thing to say to you: [skill=text]Hex Breaker[/skill].
And before you complain that you'll have to give something else up to fit that in... well, that's the whole point of strategery!

I always use cookie cutters. Easy faction and very little effort to think what to do. And they're fun, too. Whenever I get killed by a cookie cutter build, I make the said build they used and kill other people with it. Why wouldn't I use skill combinations which are legal and available in the game?
I've made a stronger build (still testing a bit, maybe I'll put it on the forums later on, but atm I'm having fun killing 100 AL targets in 3.8 seconds)...
I make fun of Shadow Prison sins who bring Falling Spider to chain after Horns of the Ox. I just stand near the most vulnerable teammate. Then I'm being called a 'noob' after I've killed them twice. (As soon as they're ressed, they suddenly go after me... just staying near the monk renders their spike useless.)
They're easy to stop, I've used the build for ages, until it got too popular for my likes. It's the new Touch Ranger imo, strong at first glance, but so easy to counter; just get some hex removal or block/evade skills, and they're worthless.
Or just disrupt the chain if you're an offensive chap, the assassins just press 1,2,3,4,5,6, if you can get any of the 4 actual attack skills (the sooner, the better, of course)
It's overused, but just adapt and stop whining, please.
I make fun of Shadow Prison sins who bring Falling Spider to chain after Horns of the Ox. I just stand near the most vulnerable teammate. Then I'm being called a 'noob' after I've killed them twice. (As soon as they're ressed, they suddenly go after me... just staying near the monk renders their spike useless.)
They're easy to stop, I've used the build for ages, until it got too popular for my likes. It's the new Touch Ranger imo, strong at first glance, but so easy to counter; just get some hex removal or block/evade skills, and they're worthless.
Or just disrupt the chain if you're an offensive chap, the assassins just press 1,2,3,4,5,6, if you can get any of the 4 actual attack skills (the sooner, the better, of course)
It's overused, but just adapt and stop whining, please.
and why are you sick of sins doing what they are supposed to do? as stated above... there are other builds that are much more annoying and hard to counter..
sins are supposed to spike quickly...use combos... and have increased mobility...and just because they take SP doesnt make them a cookie cutter build....I personally like to be against cookie cutter builds because I know exactly what they do and how to counter them
sins are supposed to spike quickly...use combos... and have increased mobility...and just because they take SP doesnt make them a cookie cutter build....I personally like to be against cookie cutter builds because I know exactly what they do and how to counter them
MMM I applaud the BoA build for spiking
But I resent it for making sins lame -_-
You see A/W its a BoA sin -_- around 94.5% of sins in RA are burst -_-
things about burst
A good monk...Will NOT die to it -_-
All classes have a skill to render the build useless
A backfire or empathy A/me sin is alot more fun when you know your target screws themselves upa as you kill em -_-
Anyways if you dont like BoA sin
Shadowform
Critical defenses
Shrowd of distress
Siphon strength makes it hard for them to take off even 50 percent off you
Defensive stance
Flashing blades
Shadow of haste+ dash/deadly paradox/dark escape/any other stance
A/E signet spike
A/Paragon
Alot of those counters to it Except defensive stance...for which I put just since A/W is popular are ALL sin skills -_- Use assassins promise BoA Dark prison combo
-_- Get creative the build is alot more fragile then most since they have to waste skills on a lame IAS -_-
But I resent it for making sins lame -_-
You see A/W its a BoA sin -_- around 94.5% of sins in RA are burst -_-
things about burst
A good monk...Will NOT die to it -_-
All classes have a skill to render the build useless
A backfire or empathy A/me sin is alot more fun when you know your target screws themselves upa as you kill em -_-
Anyways if you dont like BoA sin
Shadowform
Critical defenses
Shrowd of distress
Siphon strength makes it hard for them to take off even 50 percent off you
Defensive stance
Flashing blades
Shadow of haste+ dash/deadly paradox/dark escape/any other stance
A/E signet spike
A/Paragon
Alot of those counters to it Except defensive stance...for which I put just since A/W is popular are ALL sin skills -_- Use assassins promise BoA Dark prison combo
-_- Get creative the build is alot more fragile then most since they have to waste skills on a lame IAS -_-
