http://gw.gamewikis.org/wiki/Build:W/D_Thousand_Tank
Is this build good at all? Can it be used to farm anything, or solo a lot of things?
W/D Thousand Tank build
1 pages • Page 1
Quote:
Originally Posted by Coloneh
theres no reason to have 1000 hp, it will just slow down how fast you die.
Uhm, I believe that was one of the things about being a tank? Take all the damage and aggro while the rest of the team does the damage. Tanks are not so common anymore, what with everyone finding that their casters' offensive and defensive skills are used for more than solo farming and whatnot. They are beginning to balance out groups, besides MM's minions do the tanking nowadays
So wasting precious skill slots to just boost your health temporarily makes a great tank? Wrong. Armor buffing and arggo-control makes a good tank not extra health.
Tanking is dead, it only clings onto life still because of Domain of Anguish.
Quote: Originally Posted by Metasynaptic
Tanking is dead, it only clings onto life still because of Domain of Anguish.
Quote: Originally Posted by Metasynaptic
You'd be surprised how easy that Survivor (3) title is when you have over 1200 Health.
Slow down how fast I die? I'll take it. And you'll find out that simple armor buffing works much better than stacking life that can backfire on you.
Slow down how fast I die? I'll take it. And you'll find out that simple armor buffing works much better than stacking life that can backfire on you.
t
Well with [skill]endure pain[/skill] I get over 780 hp. Factor that in with [skill]"Watch Yourself!"[/skill] and you've got the ability to stay alive.
I use that only when the monk is covered and is having trouble keeping up to buy her/him some time. Then I use [skill]dragon slash[/skill][skill]galrath slash[/skill][skill]sun and moon slash[/skill][skill]"For Great Justice!"[/skill]
Though after capturing triple chop I'm considering going axes for a while, but I have to admit dragon slash really pumps out some damage.
I use that only when the monk is covered and is having trouble keeping up to buy her/him some time. Then I use [skill]dragon slash[/skill][skill]galrath slash[/skill][skill]sun and moon slash[/skill][skill]"For Great Justice!"[/skill]
Though after capturing triple chop I'm considering going axes for a while, but I have to admit dragon slash really pumps out some damage.
This build is really bad. "Tanking" as a warrior is useless(apart from soloing, or farming, that's fine)and boring as all hell to play, especially after the newest AI update. A warrior's job is to kill things. I don't PuG anymore, but I would instantly kick/reject any warrior who advertises "tank," especially one who claims 1,000+ HP, as armor>hit points in PvE.
tanking is ONLY useful any more for DoA. when's the last time you saw a "tank" in pvp? lol. tanking is pointless because warriors have the potential to outdamage any other class in most situations. and with simple aggro control the mob will be stuck on just the warrior so the monks can easily heal them. hell put vig spirit on the tank and let him heal himself.
Quote:
Originally Posted by Jacxxmaster
Dude... the warrior is practically the ONLY "Tank" that can be used. All the other "tank" builds take lots of time/money to get. Warriors are simply tanks in themselves. You should be shot.
Wow. Don't ever say I need to be shot again. Ever.
But anyway, read the many many threads on this forum about WHY TANKING SUCKS.
If you want to "tank", the only skill you need it - Watch Yourself. Thats it.
Warriors = dmg dealers. Not z0mg look atmy SHIELD STANCE WOOT!
and don't "dude" me.
But anyway, read the many many threads on this forum about WHY TANKING SUCKS.
If you want to "tank", the only skill you need it - Watch Yourself. Thats it.
Warriors = dmg dealers. Not z0mg look atmy SHIELD STANCE WOOT!
and don't "dude" me.
