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Most Back line Profession
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Generally, "backline" means a character that will only be interacting with other members of your team. Like you said, monks and BiP necros are examples of a backline character.
"Midline" refers to those who interact with both teammates and enemies, or who interact only with enemies but can do so from range. This usually includes mesmers, elementalists, offensive necros, some rangers and paragons. You get the idea.
"Frontline" is pretty obvious--teammates who frequently wade into enemy lines and act as the vanguard for the team. Warriors and dervishes are the obvious examples here.
Hope that helps a little.
"Midline" refers to those who interact with both teammates and enemies, or who interact only with enemies but can do so from range. This usually includes mesmers, elementalists, offensive necros, some rangers and paragons. You get the idea.
"Frontline" is pretty obvious--teammates who frequently wade into enemy lines and act as the vanguard for the team. Warriors and dervishes are the obvious examples here.
Hope that helps a little.
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Thanks for responding its useful because it helps to knwo how close ot the enemy you should be with what class as if oyu are in the wrong place you will most likely die too often or oyur party will keep on failing the mission or having to go to the last respawn point. As soemtimes when I stay in one area I am fien untill I decide ot see waht its liek in another area. I know its not the most useful question but every bit of advantage you can get helps.
Orders would probably be the farthest backline characters, seeing as they tend to stay at max Soul Reaping range, or about half the radar range- much futher than any character limited by casting range. Pure defensive spirit spammers can also hang out at half-radar range, but I prefer at least a few offensive spirits such as Pain and Shadowsong (especially Shadowsong), which means you have to be closer to the fight.
