(I'm not sure if this belongs in the lore forum, but I'm less sure where else it would go.)
Saying we fight a lot of monsters in Guild Wars is like saying the sun is kind of hot. Most of them get smacked down by a competent team without incident, but there are always a few that we see coming and go "oh crap".
Most of the very worst have special monster skills (Glint), or have attributes jacked up way beyond our own capacity (Rain of Terror), or travel in multiples (Arm of Insanity). But some aren't too far removed from builds available to you and me, and it's those that I want to consider for the Most Effective Monster title.
Myself, I'm torn between the Ruby Djinn and the Jade Brotherhood Knight. The knight really has a lust for casters and unleashes devastating axe-based AoE. However, the djinn slams waves of damage into everyone AND sets them on fire. Also the djinn shares a skinn with the terrifying tinkerbells of Sorrow's Furnace.
How about you folks? What monsters in any chapter really messed you up but good? Feel free to also consider monsters that you considered overpowered for their place in the storyline.
Most Effective Monster
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I think it goes without saying that the monsters in the DoA are the absolute most powerful. However, this is not fair to answer with them as it is an elite area. If you're talking about non-elite monsters/non-bosses, I'll have to go with the Titans/Charr Lords during Titan Source (4 man party is a killer) or the Torment Creatures (that Call to the Torment means any mass AoE or teams that don't use coordinated spikes end up making mobs bigger rather than killing them.)
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if we are counting UW/FoW then id say Aatxes, Shadow Rangers (Barrage on a AL 60 char is just nasty)
Now in non-elite areas id say Any of the Crags (huge ele dragons, use sandstorm) and the other guys they are almost always accompanied with the Shambling Mesa. EVERYTIME i go up against a group with both of em in it, a party member always dies (heros/hench)
Now in non-elite areas id say Any of the Crags (huge ele dragons, use sandstorm) and the other guys they are almost always accompanied with the Shambling Mesa. EVERYTIME i go up against a group with both of em in it, a party member always dies (heros/hench)
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