well shield of absorption got the nerfbat
1 pages • Page 1
C
C
T
Quote:
Originally Posted by luinks
well we all know this wont be changed
some spots are doable, imps definitely not, maelstrom + casting healing breeze/Soa/SoJ depletesmantra... maybe i need to retime the casting Looks like it's back to non interupting foes for me. Imps are a pain in the butt now. Mantra of Resolve does deplete the energy pool too fast. I can't imagine being limited to just tusked howlers, lol. Why must my PvE happiness rely on wether PvP players are happy? It's like being in an abusive relationship where the only option you have is leaving, lol.
some spots are doable, imps definitely not, maelstrom + casting healing breeze/Soa/SoJ depletesmantra... maybe i need to retime the casting Looks like it's back to non interupting foes for me. Imps are a pain in the butt now. Mantra of Resolve does deplete the energy pool too fast. I can't imagine being limited to just tusked howlers, lol. Why must my PvE happiness rely on wether PvP players are happy? It's like being in an abusive relationship where the only option you have is leaving, lol.
Quote:
Originally Posted by FyrFytr998
Looks like it's back to non interupting foes for me. Imps are a pain in the butt now. Mantra of Resolve does deplete the energy pool too fast. I can't imagine being limited to just tusked howlers, lol. Why must my PvE happiness rely on wether PvP players are happy? It's like being in an abusive relationship where the only option you have is leaving, lol.
Now I stand to correct myself. After some fiddling around. Glyph of Concentration is a suitible replacement for Mantra of Resolve vs. Ice Imp's Maelstrom. Seeing as Glyphs aren't spells, I guess Maelstrom is useless against it.
(BUT YOU MUST TIME THE SKILL CHAIN CORRECTLY!)
I know it's alot of hoopla for a run that isn't as profitable as some of the others, but I REALLY hate Ice Imps!
Seige Ice Golems are still a breeze. Don't even need glyph for them. Also not needing 4 points in Inspiration opens up one more point to go in Divine, if you empty out Healing.
(BUT YOU MUST TIME THE SKILL CHAIN CORRECTLY!)I know it's alot of hoopla for a run that isn't as profitable as some of the others, but I REALLY hate Ice Imps!
r
I just ran through my own IDS solo guide without changing a thing. The change to SoA does not alter the build at all, other than making it slightly more suceptible to knockdown interrupts (Tundra Giants). The Imps were as easy to kill as ever. I really don't see what all the whining is about, I was afraid they were actually going to make the skill unusable like they did for Spirit Bond...


Hopefully it isn't permanent