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Originally Posted by Shinka
I have so many skill points and dunno what to do with it.
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Originally Posted by holymasamune
I believe Anet's answer was: consumables.
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Originally Posted by MithranArkanere
Yeah! True. But there are 7(+1) ranks, and we have only 4.
If they gave consumables (the 3 common ones) + a fourth 'specialty' to the the 3(+1) missing ones, there would be more reasons to spend points. If they where to be added, they should be something to add comfort, not to help in battle... something like: - Luxon/Kurzick: "Scroll of Vigilante's Insight" +x% rank points with each single kill for 30 minutes. PvE only. - An effect to ease rank grinding, without fomenting things like HFFF or boss runs. - Will NOT work for bonus, quest, dungeon reward, mission or boss points. ONLY SINGLE KILLS. That is, works better when clearing full areas with plenty of enemies, barely when going to quests or boss runs, and a waste doing HFFF. - The more enemies an area has regardless of bosses or quests there, the more extra points with a single scroll provides. - Bonuses change depending on ranks. 'Easier to get' ranks receive less bonuses. Something like this could be fine: +150% for Factions ranks +25% for Nightfall ranks. +50% for EotN ranks. - This item could only be activated after having a bounty in the effect monitor. - Sunspear "Golden Sun" For each character that is not an hero nor a henchman in the party, party members get +30..100% gold from gold drops they pick and have an extra 2..10% chances of getting an extra rare drop when killing non-boss enemies. - An effect to treat full-human parties. - The 'rank' for the variable properties(green numbers) would be the number of humans in the party: from 1 to 8, like the Lightbringer title rank. - Since works better when everyone is a player and do not work for bosses or chests, it would be a good way to boost vanquishing rewards. Let's kill'em all! Farmers won't benefit much from this, either, unless going in full parties, and clearing full areas, XD. - Lightbringer: "Secret Lamp" Summons a Merchant djinn for 30 minutes. Only one can be summoned at the same time. PvE Only. - An effect to help ease burden in dungeons and the like. - It would be a level 20 a diamond djinn with the same stock and prices as the Guild Hall merchant. - It will talk to any ally, not only the summoner. - The djinn will follow the party, but would be neutral. It won't help in battle. - Needless to say, it won't bodyblock. Not allies neither foes. This way there could be even more things to spend points, without being steroids. |
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Originally Posted by Tauren Arcanist
Maybe get 1K every time we gain a skill point after level 20? It would DEF make getting the skill hunter title easier on the wallet. I mean the only reason I wont go after that title is because I cant afford it
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Originally Posted by HawkofStorms
The difference between the OP's idea and what is actually in the game is a good enough example.
What the OP wants. Free money. Floods the market with money. What we have. Consumables, a gold sink, the exact opposite. |
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Originally Posted by MithranArkanere
Well, the only one I'd really like is the 'portable merchant'.
The other ones are just examples. Other things could be done. |
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