Which Burning Arrow Build do You Prefer?

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Xeones The Great
Xeones The Great
Banned
#1
build #1:

r/w

marks-10,3,1
exp-11,1
WS-9,1

drago's flatbow

read the wind
screaming shot
burning arrow{E}
troll unguent
frenzy
natural stride
distracting shot
resurrection signet


or


build #2:

r/w

marks-10,3,1
exp-8,1
WS-12,1

apply poison
favorable winds
burning arrow{E}
frenzy
natural stride
troll unguent
distracting shot
resurrection signet


soo, choose one plz.
XvArchonvX
XvArchonvX
Forge Runner
#2
I've been having fun with this one in PvE:

Crossfire
Savage Shot
Kindle Arrows
Burning Arrow {E}
Forked Arrow
Natural Stride
Troll Unguent
Rez
Xeones The Great
Xeones The Great
Banned
#3
and what about my builds lol?
Franco Power
Franco Power
Jungle Guide
#4
Why are you using a Superior rune?
Why are you using Frenzy?
Why use sundering and a 15^50 flatbow for condition spreading?
What is this build for?
Xeones The Great
Xeones The Great
Banned
#5
1-its pve, why not?
2-IAS skill, with flatbow, im outta range anyways
3-me like extra dmg
4--10 degen, interupt, blah blah.
LightningHell
LightningHell
(????????????)???
#6
Q5: Why are you using SUNDERING for extra damage?
Dutch Masterr
Dutch Masterr
Wilds Pathfinder
#7
umm....whats wrong with a 15^50 bow?

frenzy is a great skill to use as a ranger, just be able to cancel it.

why not use superiors? rangers dont need that much hp anyway and you need at least 14 marksmanship to get 5 second burning.

only use a flatbow if your going to use read the wind or favorable winds, otherwise use a recurve bow.
Sir Mad
Sir Mad
Desert Nomad
#8
Quote: Originally Posted by Dutch Masterr
umm....whats wrong with a 15^50 bow?

frenzy is a great skill to use as a ranger, just be able to cancel it.

why not use superiors? rangers dont need that much hp anyway and you need at least 14 marksmanship to get 5 second burning.

only use a flatbow if your going to use read the wind or favorable winds, otherwise use a recurve bow. QFT (erm.. except the "otherwise use a recurve bow" part maybe ).

Actaully if I'd have to ask one question about the build, that would be why 15 points in marksmanship instead of 16? I guess it does the job anyway.
lennymon
lennymon
Forge Runner
#9
use a poisoning or barbed bowstring for this build, now drop the off topic sundering bashing please. A recurve, short or even horned bow is fine here as you have ias AND natural stride.
The first build is superior for the expertise in my opinion, but rtw could easily be swapped for apply in it. I would recommend a poisonous shortbow personally for poison spam with the first build rtw->apply swap.
Xeones The Great
Xeones The Great
Banned
#10
its 14 marksmanship, because thats 5 seconds burning from burning arrow, i dont rly need 16. and wtf do u mean sundering for extra damage lol? is that a joke?
lennymon
lennymon
Forge Runner
#11
he means, because you chose a sundering bow for your build... drago's flatbow being sundering. Because you answered his question of why a sundering 15^50 for condition spreading with 'for more damage'
jesh
jesh
Forge Runner
#12
A vampiric upgrade for your bow will give you the most raw damage. You can also use a string to extend bleeding or poison; increase your damage through extended degen. Sundering helps with nothing.
Sir Mad
Sir Mad
Desert Nomad
#13
Sundering isn't a great mod indeed, and you're right: vampiric mods outdamage them. However, what's left if you don't wanna have a vamp bow: elemental strings: they're situational, and give you an advantage over some foes, but reduce your damage against others (I'm not saying they're not good, just that if you have only one bow of each type, which is already more than the average player, it shouldn't be that). Strings to extend the duration of a condition are worth it only if you spread conditions around. Most of the players don't, and reapply the condition on the same foe whenever you attack, making them useless. Zealous strings are kinda risky if you don't use either highly spammable attacks (quick/needling shot) or AoE attacks (barrage), since if your opponents blind you, dodge your arrows, or have evasive stances, which is not uncommon, you won't get your energy back. So Sundering may not be the uber-leet string, still it does more than nothing.

Well now I'd say as well my main bows have either vamp or zealous strings.
S
Silk Weaver
Lion's Arch Merchant
#14
Furious Bowstrings!

Okay, here's a question, why burning arrow in PvE? ^^ I'd go for Thumper, but.. hmm.

Take the one above, ditch frenzy for flail, read the wind for apply poison, screaming shot for savage shot. -3 isn't going to do much in PvE. Interrupting a spell is 5 seconds of bleeding, stacking with other degen, and can cancel important skills. A much better choice, imo.

Edit: Why not Poisonous bowstrings..?
Xeones The Great
Xeones The Great
Banned
#15
what the living hell? this thread has gotten way way way off topic...
Xeones The Great
Xeones The Great
Banned
#16
i need RtW cuz its a flatbow. flail comment, idk. screaming shot i need for max degen. 6 a second isnt that bad. i only apply condition to one foe at a time, and i hate vampiric. hate it. and anyways, i bought dragos for 40k and customized it, im not wasting more money. +3 regen is enough 4 my build, and i like sundering jeez. the one above, i need all skills, especially rtw. trust me, i calculated it. screaming shot+ burning arrow for -10 degen for 5 seconds at a time+basic arrow damage=about 150 damage every 5 seconds. but thx anyways im going w/ the top one.
Franco Power
Franco Power
Jungle Guide
#17
Quote: Originally Posted by Sir Mad Sundering isn't a great mod indeed, and you're right: vampiric mods outdamage them. However, what's left if you don't wanna have a vamp bow: elemental strings: they're situational, and give you an advantage over some foes, but reduce your damage against others (I'm not saying they're not good, just that if you have only one bow of each type, which is already more than the average player, it shouldn't be that). Strings to extend the duration of a condition are worth it only if you spread conditions around. Most of the players don't, and reapply the condition on the same foe whenever you attack, making them useless. Zealous strings are kinda risky if you don't use either highly spammable attacks (quick/needling shot) or AoE attacks (barrage), since if your opponents blind you, dodge your arrows, or have evasive stances, which is not uncommon, you won't get your energy back. So Sundering may not be the uber-leet string, still it does more than nothing.

Well now I'd say as well my main bows have either vamp or zealous strings. Then again, not spreading conditions is retarded, whats the point of taking apply poison if you not going to spread it around everyone,

/sarcasm


Sure keep hitting the monk every time because he will have more trouble like that then if he has to take it off every party member.

/sarcasm off
Sir Mad
Sir Mad
Desert Nomad
#18
Quote: Originally Posted by Legendary Ultimatum Then again, not spreading conditions is retarded, whats the point of taking apply poison if you not going to spread it around everyone, Who said it wasn't? Yet that's what many players do. Now it also depends on what condition you have. Apply Poison reapplied over and over on the same target is not the best idea, indeed, another prep like Kindle Arrows for example would deal more damage. But there are also conditions you cannot spread. What's the best choice for BHA for example? Silencing? The recharge of BHA is too slow to daze 2 foes at the same time even with a +33% string, and its duration long enough to match its recharge time. If you have the rest of your skillbar filled with other attacks, a vamp string may be a nice idea; if you use an IAS such as Flury and/or Needling Shot to keep the presure high and interrupt the maximum of spells of your target, a zealous string may help you with energy management, and even the occasional 20% AP from a sundering string would help a bit in this case.

Quote: /sarcasm


Sure keep hitting the monk every time because he will have more trouble like that then if he has to take it off every party member.

/sarcasm off Welcome to the PvE forum, by the way.

Quote:
Originally Posted by Silk Weaver
Edit: Why not Poisonous bowstrings..? Yeah, Poisonous String are good if you spread poison around and if the normal duration of the poison is too short to keep all the foes poisoned at the same time (for example, if you have a 13 secs Apply poison and are in area where foes generally come in groups of 4 or 5, such a string is not needed). Yet my comment about condition strings was in comparison with sundering strings - conditional strings may have an use in a condtion spreading build, which is situational, the slight advantage of sundering strings isn't.

Why am I trying to defend sundering strings anyway?
Franco Power
Franco Power
Jungle Guide
#19
Broad head arrow is different as soon as a monk hits "I have dazed on me" the other monk or possibly 2 will try to do everything to take it off him or prot him, (or should) dazed is a very very dangerous condition for pressure and should not be taken easy.

anyways to actually contribute to the thread :P, I think vampiric for dmg, and zealous when you need energy should be used, I am not a big fan of +33condition lenght as these are usually removed before they end anyway.

But when I run cripple shot I usually do use a crippling bow string since I will have barbed arrows or apply poison anyway and that will be the first condition removed ( if they dont have rc, most prots are zb or divert hex now anyway).

Anyways to a burning arrow build I suggest a vampiric and zealous set, vampiric for dmg and pressure, zealous if you start running low on energy, you should have about 13 or 14 in expertise by the way if you want to spam Burning arrow otherwise you will run out of energy easy if whatever you doing goes for long (example gvg match).
jesh
jesh
Forge Runner
#20
Quote: Originally Posted by Xeones The Great
trust me, i calculated it. screaming shot+ burning arrow for -10 degen for 5 seconds at a time+basic arrow damage=about 150 damage every 5 seconds. but thx anyways im going w/ the top one. If you're not open to suggestions, I suggest not posting here. Not that you'll take my advice.
FYI, 150/5=30 damage per second, which is bordering on terrible.
Compare this to an assassin that can take down a 480hp target in less than 4 seconds, or even the standard Eviscerate->Executioner's->Critical Chop spike - 2.x seconds for much higher than 200 damage.
If I remembered the execution times wrong, I apologize in advance, but the point is 30 damage a second is nothing to be proud of. If you don't want people helping you to bring that number up, I don't know why you bothered posting.