I just want to know what you think of this idea.
Your skills (MM)
[card]Animate Bone Fiend[/card] [card]Animate Bone horror[/card] [card]Animate Flesh Golem[/card] [card]Blood of the Master[/card] [card]Verata's Sacrifice[/card] [card]Blood Ritual[/card] [card]healing ring[/card] [card]rebirth[/card]
Death spells 12 (1+3)
Blood spells 4 (+1)
Healing spells 7
Soul Reaping 10 (+1)
Olias Skills (MM supporter)
[card]Animate Shambling Horror[/card] [card]Animate Bone Minions[/card] [card]Well of Power[/card] [card]Dwayna's Sorrow[/card] [card]Death Nova[/card] [card]Gift of Health[/card] [card]Signet of Rejuvenation[/card] [card]rebirth[/card]
Death Spells 9 (1+2) (I hate spending money on heros, no +3)
Blood Magic 10 (+2)
Healing Prayer 9
Soul Reaping 8 (+1)
Sadly, I have a MM but he's only level 10. Before I make him a full MM, I want to know if this is a good build before I cap Flesh Golem
You MM Olias MM supporter
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Hmm... interesting idea... I'll have to try it out meself.
Personally... I'd boost my own Blood and drop Verata's sacrifice, taking instead Dark Bond (man... I love that skill) and Well of Power over Golem - I'd be a much better judge of where to lay the Well... and Golem is rather meh. I'd go and give Olias Jagged bones as his elite too - he can do all the minion micro-managing I can't be assed to.
I'd probably drop Signet of Rejuvenation for another heal too... I've never found it to be that strong with AI... they don't time it to nail the conditional bonus.
Personally... I'd boost my own Blood and drop Verata's sacrifice, taking instead Dark Bond (man... I love that skill) and Well of Power over Golem - I'd be a much better judge of where to lay the Well... and Golem is rather meh. I'd go and give Olias Jagged bones as his elite too - he can do all the minion micro-managing I can't be assed to.
I'd probably drop Signet of Rejuvenation for another heal too... I've never found it to be that strong with AI... they don't time it to nail the conditional bonus.You'll go crazy from corpse interruption. And there are rarely enough corpses around to support two minion masters. BotM will cause huge saccing on you and olias putting undue strain on your monks. Olias also doesn't care about timing of his sac and will wipe himself without a second thought.
Either you be the mm and he be a blood/curses or the other way round. Two mm's is just cause for consternation unless in places like vizunah or the eternal grove.
Either you be the mm and he be a blood/curses or the other way round. Two mm's is just cause for consternation unless in places like vizunah or the eternal grove.
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Wow, so many things wrongs all at once.
Quote: Originally Posted by azathothx You'll go crazy from corpse interruption. If you can't beat Olias to corpses, you don't qualify as an MM in my book. When I actually try, I beat him 95% of the time. But that means the human MM has to manage corpses for both MMs.
In other words, get yours but leave enough for Olias. Don't hog them all, and don't allow him to hog them.
Quote: Originally Posted by azathothx And there are rarely enough corpses around to support two minion masters. There are ample corpses in NF for two MMs, except in areas with Djinn/elementals, including RoT.
Quote: Originally Posted by azathothx BotM will cause huge saccing on you and olias putting undue strain on your monks. Well this is true. Olias and I are taking single hit sacs of ~45% PLUS I am throwing OoU on top of it.
However..... pretty much no one else is taking ANY damage with 20 minions around. And battles don't last long with 20 minions plus heroes.
Quote: Originally Posted by azathothx You'll go crazy from corpse interruption. If you can't beat Olias to corpses, you don't qualify as an MM in my book. When I actually try, I beat him 95% of the time. But that means the human MM has to manage corpses for both MMs.
In other words, get yours but leave enough for Olias. Don't hog them all, and don't allow him to hog them.
Quote: Originally Posted by azathothx And there are rarely enough corpses around to support two minion masters. There are ample corpses in NF for two MMs, except in areas with Djinn/elementals, including RoT.
Quote: Originally Posted by azathothx BotM will cause huge saccing on you and olias putting undue strain on your monks. Well this is true. Olias and I are taking single hit sacs of ~45% PLUS I am throwing OoU on top of it.
However..... pretty much no one else is taking ANY damage with 20 minions around. And battles don't last long with 20 minions plus heroes.
Quote:
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Originally Posted by azathothx
Olias also doesn't care about timing of his sac and will wipe himself without a second thought.
He cares. Olias has never, ever sac'd himself to death while I've been watching. Not in a double-MM squad or in a single-MM squad. He even seems to understand that BOTM hurts him worse when I have minions also, and he uses it properly. NOTE: I *have* sac'd myself to death in a double-mm build, but ONLY because I wasn't paying attention, or due to an unfortunate series of interrupts and degen. Both were my fault for pushing too hard. Quote:
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Quote:
Originally Posted by Zinger314
Meh. Why go Double MM when you can go SS/MM? The tools an SS has access to (Barbs, Reckless Haste, Enfeebling Blood, and SS, duh) plus an MM is much more effective, efficient, and safe than 2 MM...
Im using the opposite.Im MM and olias is SS.I dont know if its right but
its working good.
Im using the opposite.Im MM and olias is SS.I dont know if its right but
its working good.
Quote:
Originally Posted by Carinae Dragonblood
Cause it's cool to have 20 minions on the field again.
Its also cool to have 1 Jagged Bones/Minion Bomber and an SS with Mark of Pain or Barbs... If 10 minions fail miserably and explode, most likely because of AoE, so will 20.
Forgetting the downside that heros with Jagged/Nova tend to get left behind the party a bit... they use the build extremely well. Hell if you MUST run 2 Death necros... give 1 Jagged Bones and 1 Discord. Maybe throw Aegis in as a general support skill on them and chain it.
Forgetting the downside that heros with Jagged/Nova tend to get left behind the party a bit... they use the build extremely well. Hell if you MUST run 2 Death necros... give 1 Jagged Bones and 1 Discord. Maybe throw Aegis in as a general support skill on them and chain it.
Quote:
Originally Posted by xundeadx
Im using the opposite.Im MM and olias is SS.I dont know if its right but its working good.
Umm... it may be good, but it's definitely ineffective. Heroes and henchmen will only target the one you're targeting. Unless u actually micromanage the SS on your hero.
Quote:
Quote:
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Originally Posted by Evilsod
Forgetting the downside that heros with Jagged/Nova tend to get left behind the party a bit... they use the build extremely well.
Huh? You didn't realize that as long as you keep running, your heroes won't stop for skills? |
G
If I'm taking both me and olias/master as a death magic necro, I usually bring my full skillset of death magic, flesh golem, fiend, shambling, botm, deathly swarm, dark bond, taste of death.. then I equip the other necro with flesh golem, botm, verata's sacrifice, and putrid explosion. both running all attributes at max death and soul reaping. I like keeping the skillset on my hero's low so that they use useful ones often. Also, a good thing with keeping only a flesh golem on him is, useing verata's sacrifice, while it normally has a 1 minute recharge, will recharge instantly useing only 1 minion. While flesh golems aren't that great at dealing damage, two of them with a constant botm and the occasional verata's makes them good tanks/meat shields.
Usually when I bring two necros though, I either go complete curses build and leave an entire MM build to the hero, or I do the MM part, and just give the hero awaken the blood, SS, mark of pain.
Usually when I bring two necros though, I either go complete curses build and leave an entire MM build to the hero, or I do the MM part, and just give the hero awaken the blood, SS, mark of pain.
Quote:
Originally Posted by Zinger314
Meh. Why go Double MM when you can go SS/MM? The tools an SS has access to (Barbs, Reckless Haste, Enfeebling Blood, and SS, duh) plus an MM is much more effective, efficient, and safe than 2 MM...
No it's not. 2 MM's are more effective.
By the time you cast SS, MM hero will already kill that target.
By the time you cast SS, MM hero will already kill that target.
