Heh, the other way around.
First, there was Rogue.
Rogue was adapted by Usenet community, and it spawned Nethack.
Blizzard did a though experiment "How would we do Nethack today", and Diablo was launched.
With tremendous success, Diablo influenced the genre. One of the few successful followups was made by a startup Gas Powered Games, which used Diablo design, but added some twists, like NPC team members and seamless transition between areas without loading.
Then came Diablo 2, along with Battlenet.
Work on World of Warcraft begins. Designers come into conflict over gameplay. One side argues for grind and time based model, taken straight from Everquest (they even bring in EQ designers), the other side argues with skill based aproach.
As a followup, Jeff (author of BattleNet) leaves Blizzard to found Arena Net.
During the next ~5 years, GW is developed.
And the rest, is history.
On a personal note, I've found Dungeon Siege so boring, I never finished it. Completely mindless slaughter of unchallenging mobs. Which reminds me why I no longer play single-player games.
But overall, DS is simply a game that met short success due to Diablo hype, but couldn't live up to Blizzards standards, hence the expansion and sequel turned out as quite mediocre, more of the same, no substance games. The genre at that time was exhausted, and true online was the way to go. DS is just an example of genre overspecialization.
Additionally, when DS launched, it was hyped as "true Diablo sequel", until D2 added some necessary patches, and let DS in the dust with regards to replayability, features, and depth. DS sequels and addons never could repeat the success of initial version, and DS genre remained it's own niche market that never evolved adequately to become a major contender.
As a funny tidbit on who copied who (from your link):
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Dungeon Siege has an unlockable bonus level called Chicken World (see Cow Level of Diablo II) . You need three items to achieve this: the newbie knife (your first weapon), the fury eye (can be found in water caverns) and the trial of gallus book (which is in the town of Hiroth, obtained after placing all the town stones on the platforms). Then, start/join a multiplayer game on the map Utraean Peninsula. Choose the town of Quillrabe to start in.
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