After reading through some of these threads, and listening to people speak about monks, I have come to the conclusion that we should have rules that governs us. If you happen to deviate from these rules, you will be tarred and feathered immediately, with the words n00b scratched out with a rusty nail on your forehead.
Please adopt the following rules immediately. Ignorance is not an excuse.
The 10 Commandments:
1. You shall not let any member of your party die. There is no excuse for this. The only reason you are allowed to play Guild Wars is to heal. If you are abused because someone died, you will apologize, and offer them 10k gold. If you have a person who happens to be named Leeroy Jenkins in your party, you will thank him for joining the group. You will be expected to stay within healing distance of him at all times. Just because he aggro's every single enemy on the map does not mean he doesn’t know what he is doing. It just means that you are too stupid to comprehend his superior strategy.
2. You shall not run out of energy. There is no excuse for this. Fighting a 10 minute battle, with someone constantly aggro'ing new groups, is not a excuse. You have 8 slots in your skill bar. There is no reason why you cant run 10 e-management on top of the healing and prot skills you also need to run. If you do not do this you are a n00b, and need to apologize to your team.
3. You shall apologize to the Assassin and the Dervish for their low armor. It is YOUR FAULT that Anet did not give them enough armor to TANK. They are not supposed to use skills given to them by Anet to increase their survivability. It is your job to keep them all alive. And if you happen to be graced with a group more than one Dervish/Assassin, you will thank them for the assistance, and immediately pay them 100k each.
4. You shall not run a smite build. It is your fault that Anet made this mistake. Your only job is to heal AND protect for PUG's. Not smite. This is selfish of you, and as punishment you will immediately give 100k to each member in the 10 next groups that you monk for.
5. If you happen to be passing through a mission area, and someone asks for a healer, you will immediately beg to be allowed. Farming, passing through and waiting for a friend is NOT a valid excuse. You will immediately apologize for not being there sooner, and causing the group undue distress. If there is another healer in the group, you are however allowed to share the penalty of 100k per person.
6. You shall not speak at all. You are only a monk, and as such you are not allowed to have an opinion. If you do however speak you shall address the other members of the party with the honorific of Master and Mistress.
7. You shall not make recommendations to other members about skills to take. You will however ask the people to choose your build. If they cannot make up their minds, you should apologize to them for causing an inconvenience, and take every single skill that you have. The fact that you have only 8 skill slots is your own fault, and you will be expected to figure out a way to change this immediately.
8. You shall not give advise on how to complete the mission. Just because you have completed the mission 10 times before with master reward, does not qualify you. If you do give advise, you should apologize immediately for your arrogance. Pay a 100k fine.
9. You shall not let the mission fail. Its simple. Everyone knows that if the mission fails it has to be the monk's fault.
10. You shall not expect the low armor Elementalists to kite damage directed at them. It is unreasonable to expect them to do things to keep themselves alive. If you are healing an elementalist, and another member of the party takes fatal damage during that period, you will immediately apologize and pay a 1000k fine.
Thank you for your cooperation
r


