What will Ch 4 Professions be?

6 pages Page 2
Curse You
Curse You
Furnace Stoker
#21
Why don't you people want new professions?

I'm willing to bet that most of you will be getting rather bored of the current 10 professions a year from now (when they release the next chapter), so you'll probably want new professions.
RTSFirebat
RTSFirebat
The Humanoid Typhoon
#22
I too hope there is no new classes, there is already too many skills ingame, its getting out of hand.

Besides everyone wants to see more ingame tweaks, bug fixes and features, not new classes.
LordDeArnise
LordDeArnise
Krytan Explorer
#23
I do like the notion of having the Warriors "dual-wield" swords or axes, and Paragon shouts and chants that can act like bard spells in some grinder MMO's and affect enemies instead of allies.

We have Dwarves in the Shiverpeaks, Tengu in Cantha, and Centaurs in Elona. Why not Elves in the Chapter 4 realm?
LightningHell
LightningHell
(????????????)???
#24
I don't know, maybe the next chapter can be about Assassins and Dervishes or something.
D
Dalimoor_Kalkire
Frost Gate Guardian
#25
Quote:
Originally Posted by Rurik Jangeer
<Hoping for no new professions!
Agreed. I don't want anymore in the next chapter either.
arcanemacabre
arcanemacabre
Grotto Attendant
#26
As much as I love new classes, I'd have to agree with a lot of people here in that we need so much more in the next chapter instead of new classes. A new species to play with would be fun, and wouldn't require any mass amounts of balancing.

As far as an actual prediction goes, I have no idea. Just when I think I realize Anet's vision for the game, I'm (sometimes pleasantly, sometimes not) surprised by what they end up doing. I've said it before, and I'll say it again: Unless they add/change enough about the game in the next release to make it a whole new experience, I probably won't be buying. Not a threat, just being honest.

If they were to add new classes (but I hope they won't), I'd bet on some kind of shape-changing/druid-like profession (like my Feral concept class), and a battlemage-like profession (like my Chaos Mage concept class).
duncan99
duncan99
Lion's Arch Merchant
#27
just one new class: the druid/shapeshifter

d2lod ftw
korcan
korcan
noobalicious
#28
i concur [that sounds kinda geeky ] with the sentiment of most of the posters thus far.

no new professions plz.
D
DarkDervish
Ascalonian Squire
#29
Maybe a Druid or has that been ruled out long ago?
p
pve-er
Lion's Arch Merchant
#30
How about a Monster Skill Hunter who use skill cap from monster but not bosses, so it can be melee or caster depend on skill one capped. it can be powerful either primary or secondary.
eg, song of the mist on nuker (en regen +6), demonic agility (100% double strike) on sin......
C
Claudia Starlight
Academy Page
#31
Just a random question.
If there's gonna be more classes, what color will their boss aura gonna be? Like, mesmers got purple... rangers and necros got shades of green, blue for monks.. what else?

Pretty soon they're gonna run outta colors!
zankoku
zankoku
Frost Gate Guardian
#32
I also don't want any more professions unless something is done about party size.

We already have 10 professions, and sure you have numerous possibilities with mixing secondary professions as well as party makeup. But when forming a party (especially if we're limited to just 8 in most areas of the game) there's a pervasive idea of essential classes and support classes. Each chapter seems to add more support classes, and the party size limit just isn't large enough to accomodate more.
Crom The Pale
Crom The Pale
Furnace Stoker
#33
While I would prefer more content for existing proffs to explore, and I recall there was a post about not every chapter introducing new proffesions, if there were two new proffesions this is what I think they could be.

1) a whip wielding offencive magic user
2) a quarter staff ally buffer

funny those sound earily familiar..............
yeah_hi
yeah_hi
Lion's Arch Merchant
#34
I'd like no new professions in the next chapter, and instead have it contain content for all the existing ones. Not terribly bothered about new races unless it's something REALLY cool.

Avicara are not cool.

(Although I am seriously loving the idea of wielding a whip, as suggested by the person above me.)
Yanman.be
Yanman.be
Banned
#35
The new professions are:

-A boomerang wielding savage with some kind of pet

-A caster with alot of armour ignoring damage and speed buffs ( kinda like earth magic + air magic. )
H
Hell Marauder
Krytan Explorer
#36
Quote:
Originally Posted by Curse You
Why don't you people want new professions?

I'm willing to bet that most of you will be getting rather bored of the current 10 professions a year from now (when they release the next chapter), so you'll probably want new professions.
We get bored because of the same old gameplay and static gameworld. I don't think people ever complain being bored of any old classes. I don't want any new class either, and wish they'd put in more time and manpower to give us a gameplay that's more involving and fun. Not to mention they still got lots of work to do to make some old classes better.
Tactical-Dillusions
Tactical-Dillusions
Desert Nomad
#37
Spirit summoner and beserker.

If it was my choice, i'd go for a class that could shift into any non-elite creature that you have killed on that character.
Each monster in the world would be like an unlock.

Need a healer in the group real quick? No probs - shift into a healer mob.
Hmm, comes close to a WoW druid, but yeah... more choices and more fun.
-Loki-
-Loki-
Forge Runner
#38
They could always start mixing and matching classes to suit campaigns with the current 10. So a campaign with Paragons, Assassins, Dervishs, Elementalists, Mesmers, Rangers, Monks. It won't give any new professions to play as to existing players though, but there will be the ever present new skills for them to play with.
Cebe
Cebe
The 5th Celestial Boss
#39
Quote:
Originally Posted by Jaml
Some kind of Summoner and a Shapeshifter.
So Ritualist and Dervish then?


As for me, I'm not against seeing new professions come out but if they do I would like to see a new caster...I much prefer casters and I feel a little...unloved...due to the fact there were no casters in Nightfall.
Terra Xin
Terra Xin
Furnace Stoker
#40
I'm betting my Non-RL life savings that there will be a Fortune Teller as one of the professions.