By now many of us should know that PuGs just won't cut it in DoA - yet.
So I am creating this thread so that anyone in need of working on the DoA quests can find other people in similar need.
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Name: Mai Ke Elementalist
Profession: Elementalist
Builds: SF Nuker / Earth Wards
Server: International
Time Zone: GMT-5
DoA sign-up Thread.
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Name: Minwanabi Wasabi
Prof: Monk, any builds.
Timezone: EST (GMT-5.. I think)
I have a vent we can use, too.
Edit: R7 LB, too. While we get a variety of sign-ups here, we should consider both which areas we're going to do, and what sort of team builds we want for those areas. Captain, since you started the thread, you could probably do that, but depending on your knowledge of certain classes, feel free to ask those of us in this thread that play jobs you don't have experience with.
Prof: Monk, any builds.
Timezone: EST (GMT-5.. I think)
I have a vent we can use, too.
Edit: R7 LB, too. While we get a variety of sign-ups here, we should consider both which areas we're going to do, and what sort of team builds we want for those areas. Captain, since you started the thread, you could probably do that, but depending on your knowledge of certain classes, feel free to ask those of us in this thread that play jobs you don't have experience with.
Name: Tiffany Lavaspitter, Louise Lightcaller, Christie Soulreaper, Ic Beastmaster, The Might Ic
Prof: Ele, Para, Dervish, Ranger, Warrior
Builds: SF Nuker, Angelic Bond/''They're on Fire!'' Paragon, Conviction Tank, almost any ranger build, Tank
Server: Europe/International
Time Zone: GMT
have TS&Vent
Prof: Ele, Para, Dervish, Ranger, Warrior
Builds: SF Nuker, Angelic Bond/''They're on Fire!'' Paragon, Conviction Tank, almost any ranger build, Tank
Server: Europe/International
Time Zone: GMT
have TS&Vent
Two April, since it would appear that you've had the most success of any of us so far (I just read your post in the main thread in Riverside), would you hazard a few basic team build ideas that we could go off of? You said you made it 4 hours in, obviously whatever you were doing was working well enough, and you would also know any problem areas you were having.
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Name: Kaida the Heartless
Profession: Necromancer
Builds: Any that involve a Necro Primary
Server: American
Time Zone: EST (Irrelivant, Crazy Schedule. I'm on in my free time.)
Other: Rank 7 LB. Have Vent and TS.
Quote: we should consider both which areas we're going to do, and what sort of team builds we want for those areas. City of Torc'qua: (-2 Energy per skill used)
- Powerful Energy Denial
+ Soothing Images Helps for Boss
Ravenheart Gloom: (50% Chance to miss)
- Powerful Melee/Physical Attacker Hate
- Condition and Hex Heavy
+ Healers have poor energy management
+ Most awesome name
Foundry of Failed Creations: (10 Hp/Sec while moving)
- Powerful Energy Denial
- Powerful Anti-Kiting Spells/Conditions
Stygian Veil: (50 dmg taken when you block/evade/dodge)
- Powerful Group Balances/Large Variety of Characters
- Anti Damage Mitigation through stances and kiting
+ "Easiest"
For a start. It's just my analysis of the environmental effects and enemy monster builds.
Profession: Necromancer
Builds: Any that involve a Necro Primary
Server: American
Time Zone: EST (Irrelivant, Crazy Schedule. I'm on in my free time.)
Other: Rank 7 LB. Have Vent and TS.
Quote: we should consider both which areas we're going to do, and what sort of team builds we want for those areas. City of Torc'qua: (-2 Energy per skill used)
- Powerful Energy Denial
+ Soothing Images Helps for Boss
Ravenheart Gloom: (50% Chance to miss)
- Powerful Melee/Physical Attacker Hate
- Condition and Hex Heavy
+ Healers have poor energy management
+ Most awesome name
Foundry of Failed Creations: (10 Hp/Sec while moving)
- Powerful Energy Denial
- Powerful Anti-Kiting Spells/Conditions
Stygian Veil: (50 dmg taken when you block/evade/dodge)
- Powerful Group Balances/Large Variety of Characters
- Anti Damage Mitigation through stances and kiting
+ "Easiest"
For a start. It's just my analysis of the environmental effects and enemy monster builds.
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