First off I would just like to say that the following is my personal opinion and this thread is not meant to offend anyone.
I have played Guild Wars for approx 10 Months now with over 3500 hours under my belt. I have a level 20 character for every profession and all 3 campains.
After reading about the latest update I feel it is time to voice my opinion.
1.- My favorite class used to be the Ritualist untill anet nerfed it by increasing the energy cost and effectiveness of of some of the protection spirits, so I quit playing ritualist. In Nightfall my favorite class was Paragon, I loved the ability to damage as well as support my team. With the latest skill update, the ability to be an effective support for the team was greatly reduced. One of the biggest issues is that the Paragon has a very small energy reserve and very slow energy regen. Anet decided to raise the energy requirements of Incomming and Stand your ground from 5 to 10! In addition to that they also reduced the effectiveness of the skills as well. I fail to see why they thought the Paragon was unbalanced. I guess now I will play my Dervish untill the nerf it too.
2.- As much time as I have put into Guild Wars you would think that I would have received lots of good drops from monsters and drops from chests... Wrong! I have opened hundreds of chests and out of all them I have received 2 good items. Chests are a total waste of money and monsters just don't drop unless you have a good farming build (which most of were nerfed as well). Monsters don't drop good items for me either, I have had perhaps a dozen good drops in over 3000 hours of play! On the so called green drop weekend, I farmed all day long for 3 days and recieved 2 cheap green drops using 4 ppl at a time. Purple items should not even be in chests at all, purple items are all useless. 99.9% of Gold items are worthless as well, occasionally you can get a decent mod if u are lucky but I have only received a hand full of them as well. To get good items in Guild Wars you either have to be a good solo farmer or pay through the nose for an item that someone else has farmed. Most good items are out of reach for the average casual player. I really would like to see Anet totaly revamp the drops and chest system to be more fair. It would really be nice if anet fixed it so that whenever you used an Amulet of the Mist or Book of Secrets the item(s) you received was customized for that character. This way if a person went through the trouble of doing the final mission again he could get a new item that could be used for his/her heros. Heros are great but very expensive to build up with runes and weapons.
3.- Rune prices and availability are insane. My characters all have good runes but getting my heros the runes they need to be effective will take years at the current prices. An idea would be for anet to use a system simular to the hero skill trainers, where runes for heros could be aquired cheaply. Runes that could not be sold or traded like the one given as a reward (minor vigor) in one of the early quests. If you attempt to sell it at a rune trader you get a message saying the merchant refuses to buy this item.
I realize that eventually some rune prices may drop but If you have lots of characters and wish to build up your Heros, the current system will cost you a fortune well beyond the means of most players.
4.- Storage... My biggest complaint of all time about Guild Wars is probably the lack of storage space. While it was nice that anet gave us the space for materials it would be a great help if we had special storage for Dyes, Runes, Collectables and any other items that are stackable. It is very time consuming to shuffle items between characters to make room to bring out one of my less used characters. It is a nightmare to remember where most things are.
Please anet bring some enjoyment back into my game!
Thanks for letting me present my disappointments with the game, I hope I did not offend anyone,
MKC
M

