This is just an idea, I have no actual test nor setup yet because my dervish is not at that point yet but it would be nice if someone test it out.
Key is, Vow of Silence
you can easily keep up this enchantment 100% time,
use enchanted haste and harrier's hast from wind prayer to run,
Fleeting Stability for KDs
for self heal use some monk skills, I havent thought about it yet, notice that any enchatment heal has little or less energy cost because of mysticism
As a result attribute can be spilt 3 ways, no rune yet.
10 wind
11 mysticism
10 on heal or earth
Basically the idea is keep immunity to enchant 100% time and speed buff
you put on vow of silence, run into mob, when you little ahead renew the the vow of silence and run away.
If anyone test this out would be appreciated
s
